007: Quantum of Solace
Parent game
007: Quantum of Solace is a James Bond video game based on the films Casino Royale and Quantum of Solace. Several versions of the game were released across seven platforms, with the PlayStation 3, Xbox 360, Wii, and PC versions designed as first-person shooters and the PlayStation 2 and Nintendo DS versions as third-person shooters. It is powered by the Call of Duty 4 game engine. The core gameplay in Quantum of Solace is that of a first-person shooter. Throughout the game, however, the view switches to third person to emphasize that the player is playing as James Bond. This third-person view is used with a cover system and quick time events, among other scenarios. An example is using quick-time events to chase Mollaka during a level that recreates the construction-site chase at the beginning of the Casino Royale film.
Part of collection:
James Bond
(last 3 games)
007 First Light is a thrilling espionage action-adventure game from IO Interactive. Players follow James Bond as a young, resourceful, and sometimes reckless recruit in MI6's training program and discover an origin story of the world's most famous spy.
James Bond returns! Relive the timeless gameplay that defined a gaming generation as you guide 007 through a global adventure. Use stealth and force as you see fit to complete your objectives, enjoying achievements and upgraded features that bring Bond to a new age.
Take on the role of James Bond as played by Daniel Craig in all new SKYFALL levels. Unlock three new single player levels following the storyline of the SKYFALL movie. Levels take place in Istanbul and Shanghai as the player (Bond) attempts to track down the villain Patrice.
Part of franchise:
James Bond
(last 3 games)
007 First Light is a thrilling espionage action-adventure game from IO Interactive. Players follow James Bond as a young, resourceful, and sometimes reckless recruit in MI6's training program and discover an origin story of the world's most famous spy.
Cypher 007 is a top-down mobile action game published by Tilting Point. Inspired by 60 years of Spycraft and Cypher 007, players will experience the world of Agent 007 to revisit Bond's most iconic moments and locations. Players are tasked with defeating criminal mastermind Blofeld, head of Spectre, by gathering intel, uncovering secrets, and overcoming immersive levels filled with obstacles, opponents, and objectives that increase in difficulty as they progress. Compete against other 007 agents worldwide via leaderboards to prove who is on top.
James Bond returns! Relive the timeless gameplay that defined a gaming generation as you guide 007 through a global adventure. Use stealth and force as you see fit to complete your objectives, enjoying achievements and upgraded features that bring Bond to a new age.
Could be interesting
The game was a straightforward platform shooter game in which the player navigates James Bond through horizontally scrolling levels and shoots various bad guys. It is notable for being the first Bond video game tie-in for a film.
At the beginning of the game, players choose which character, Ecks or Sever, they wish to control. Both characters' plots intertwine and are given different level designs for each of their missions. Gameplay is similar to other early FPSs such as Doom in that all of the graphics for enemies and weapons are 2D sprites in a 3D setting.
The World Is Not Enough is a first-person shooter video game developed by Eurocom and based on the 1999 James Bond film of the same name. It was published by Electronic Arts and released for the Nintendo 64 on October 17, 2000, shortly before the release of its PlayStation counterpart. The game features a single-player campaign in which players assume the role of MI6 agent James Bond as he fights to stop a terrorist from triggering a nuclear meltdown in the waters of Istanbul. It includes a split-screen multiplayer mode where up to four players can compete in different types of deathmatch and objective-based games. The game runs on an engine that was adapted to take advantage of the Nintendo 64 strengths. Although Eurocom used original production material to recreate the environments of the film, the company added elements to help the game design, including a mission which takes place in the London Underground. The game supports the Nintendo 64 Expansion Pak, which provides enhanced graphics and visual effects, but a Controller Pak is required to save the player's progress through the game. The World Is Not Enough received generally positive reviews from critics and was frequently compared to Rare's Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. It was also considered superior to its PlayStation counterpart because of its level design and inclusion of a multiplayer mode. Critics generally praised the game's graphics and smooth frame rate, but criticized its weak and inconsistent enemy artificial intelligence. In the United States, the game sold more than one million copies.
True Lies is a top-view action shooting game based on the 1994 film of the same title that was developed by Beam Software and published by Acclaim and LJN. Four different versions of the game were released for the Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Sega Game Gear, and the Game Boy. The home versions and portable versions were drastically different from each other, but featured similar play mechanics.
Adaption of the James Bond movie "A View to Kill".
Put on your PlayStation VR headset and ready yourself for hard-hitting action in the gritty and glamorous London underworld. You are elite Special Forces soldier Ryan Marks, on a desperate mission to save his family from a ruthless criminal overlord. Grab your PS Move motion controllers and blast anyone in your way as you go face to face with enemies, uncover secrets and experience the thrill of the chase in a high-octane action narrative inspired by PlayStation VR Worlds’ ‘The London Heist’ experience.
Would you like to know more? Jump into epic battles featuring over 300 bugs on the screen at once, each with their own AI -- 19 different types of bugs to encounter Choose from 9 futuristic weapons, each with dual function attacks - From the standard-issue Morita rifle (as seen in the film) and shotgun to the plasma rifle and nuke launcher 12 single player levels with real-time battles and solo infiltration missions Varied combat environments - indoor and outdoor levels, including the wide-open battlefields, a secret laboratory, claustrophobic bug nests, abandoned mines and lonely outposts LAN and online modes, including death match and co-op missions
Set after the events of the first movie, Zombieland: Double Tap - Road Trip is a ridiculously fun top-down twin-stick shooter featuring local co-op multiplayer for up to four players. Play as your favourite heroes from the original (Tallahassee, Columbus, Wichita and Little Rock) as well as new unlockable characters from the upcoming sequel. Use your special abilities, an arsenal of weapons and the essential Zombieland rules for survival to stay alive against huge numbers of uniquely grotesque and dangerous undead monstrosities in Zombieland: Double Tap - Road Trip's story-based campaign mode, wave-based horde mode, and ongoing daily and weekly challenges.
The Lost World: Jurassic Park is an action-adventure video game developed by DreamWorks Interactive and Appaloosa Interactive, and published by Electronic Arts and Sega for the Sony PlayStation and Sega Saturn, respectively, in 1997. The Lost World: Jurassic Park is based on the film of the same name, which in turn is based on the novel by Michael Crichton. In 1998 a special edition of the game was released for the Sony PlayStation as a Greatest Hits title and featured several modifications to the gameplay.
The ultimate in futuristic adventure! Based on the Motion Picture from Walt Disney Productions. Move TRON safely through battle against warriors attacking in waves of three against one. Lethal saucers are the weapons. Score points by knocking them out before they get TRON!