Anima ARPG
Could be interesting
An action adventure RPG with a hack and slash (or dungeon crawler) style gameplay. Taking place in the EverQuest world you pick between a variety of classes and races and set off on an adventure that brings you across different lands, multiple dungeons, and tasks you with a multitude of quests to complete while leveling your character, finding new weapons and armour, and learning new abilities as you progress. You can share this adventure with a partner on the couch with co-operative gameplay or jump online.
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
33 Immortals is a co-op action-roguelike for 33 players. Play a damned soul, and rebel against God’s final judgment. Pick-up and raid, cooperate to survive hordes of monsters, defeat massive bosses, and face the wrath of God in a fight for your eternal life.
Grow your immortal beyond the limits and defeat true evil! Grow your immortal through various growth content and enjoy the stylish skills and controls.
A first-person grid-based oldschool mini dungeon crawler inspired by Wizardry/Ultima, created in PICO-8.
Kingdom Hearts IV follows protagonist Sora and some familiar characters as they journey through the mysterious city of Quadratum. Sora will once again journey to various worlds, where new figures cross his path and new powers awaken in this next chapter.
Discover the Courage that Turns Heroes Into Legends. From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an innovative, all-new action role playing game set in ancient Greece, Egypt and Asia.
The sequel to Jamie's first game also ditches pixel art for render graphics, and puts much more emphasis on the brawler combat, complete with 2-player coop. The overworld is a single screen now, and squares have to be unlocked by using "map chips" on them. Dungeons are one screen mazes, too, but you only ever see the character's immediate surroundings, the rest of the building is veiled in darkness. Every step here consumes torches, and the player is forced to leave the dungeon when they run out. The combat unfortunately is not that much enhanced over the predecessor, and even feels a little more stiff. Special move input is not very intuitive, and one has to hold the attack button for a second to access spell selection and AI settings in real time. The game is also not as story driven, instead the party just runs around menu based villages, takes jobs from local hero guilds and runs around the map for more fighting.
Oubliette was an early multiplayer role-playing game in which a group of multiple players can form an adventuring party and explore a dungeon.