Arkanoid 4000
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Part of collection:
Arkanoid
(last 3 games)
Two of Taito's most beloved arcade classics combine with cameos from their other releases to produce one frantic title.
Relive the old school days of Arkanoid… ARKANOID Plus! is an updated version of the original arcade blockbuster. Players must destroy colored blocks by guiding an Energy Ball around the screen using a spaceship called a VAUS. The game features a host of new modes and settings which radically alter the gameplay experience: "Arcade Mode" consists of 61 Rounds divided into left and right versions with two types of boss characters appearing in the last Round; "VS Mode" lets players face off against a friend or the CPU; and the unfailingly frantic "Time Mode" challenges players to clear Rounds within a strict time limit. Factor in the subtle differences arising from the choice of “Lives” or “Barrier” rules, along with a plethora of exciting items, and it’s clear you’re in for hours and hours of blockbusting fun!
First appearing in the 1980’s as a new style block-breaking game, ARKANOID, appears on Xbox LIVE Arcade having accomplished even further evolution. Enjoy Arkanoid in high-definition with beautifully choreographed background movies and background music. Loaded with 120 stages in all and colorful cooperative and versus modes.
Could be interesting
Batty is a Breakout style game complete with all the mainstay powerups found in a game like Arkanoid, but definitely earned its place as a cult classic. You could also play together with a friend at the same time.
The sequel to Aquanoid
A action game developed by Grant Jaquest and published by The Power House for the ZX Spectrum. Norman has to free-fall through the domain of the Cubitrons, destroying all the energy cubes as he falls.
A cutesy Breakout clone developed exclusively for the Japanese Super Famicom. Supapoon is a Super Famicom game released late in 1995 that presents a colorful world with an elastic blue hero reminiscent of a Dragon Quest slime. The hero's solar system has been invaded by a group of yellow balls wearing triangular shades, and he jumps into action to send them packing. Supapoon is inspired by games like Breakout and Arkanoid, but offers a few twists of its own, like being able to project the ball with additional power by using the "paddle"'s intrinsic elasticity, and a constant timer that ticks down faster whenever the paddle takes damage from skull drops or enemy attacks. The goal of the game is to reflect a ball of energy around a table, ensuring that it doesn't fall off the bottom of the screen. Rather than clearing all the blocks on the screen, which is common for other games of this type, the player only has to remove the yellow balls wearing shades to clear a level. They will receive a bonus for clearing the screen, however. Occasionally, items will drop from the destroyed blocks. These include extending and shrinking the paddle, adding more balls, extra lives and power stars. By collecting power stars, the player can increase the strength that the ball leaves the paddle, causing more damage to blocks. If the player finds four stars, this charged up bounce will clear the screen. Skulls can often drop from blocks too, and collecting these will lower a green gauge at the side of the screen, which operates as a combined timer/health bar.
An excellent Arkanoid clone.
Like the name suggests, Breakout 3000 is a Breakout game. So you have a screen filled with bricks, a ball and a paddle. Destroy all bricks with the ball. Use the paddle to bounce the ball back into the playfield when it's about to leave the screen. The game offers 23 levels to play. The more levels you play, the faster will be the game, but also the more special bricks you encounter (exploding bricks, which destroys adjacent bricks; extra lives; etc.) and the more different background themes you will see.
A Arkanoid/Breakout clone programmed by the French group d3m and published by The Edge for the Atari ST.