Astyanax

31.12.1989
Users 50/100
Astyanax is a side-scrolling platform action game set in a fantasy world. The hero sets out to slay the evil wizard terrorizing the land. He is armed with an ax and also has a magic lightning spell that can be powered-up two times. Magic upgrades and health potions can be found in small stone pillars. The player needs to beat monsters in a number of locales, jumping across pits and fighting bosses at the end of stages. Two-palyer co-op is supported, with the second player being palette-swap of Player 1. The game was designed by Tokuhiro Takemori who previously worked on Legendary Axe, and the basic game mechanic is similar -- in order to deal heavy blow with the axe the player needs to stop swinging it for a while. The NES version released after the Arcade game, while generally having same gameplay, features completely different level layouts, enemy designs and story.
In the Arcade version, the plot is fairly typical-a battle is being waged between demons and people, and the people are not able to stand up to the demons. One day, a brave young man named Roche receives divine revelation from God and is granted a mythical Fire Axe. Roche embarks on a journey to the Castle of Algerine to defeat the evil demon overlord Argos and restore peace and happiness to the world. The plot of the NES version is entirely different from the Arcade version. Astyanax is a 16-year old boy who attends Greenview High School. He has been having a recurring dream in which a young woman is calling his name. One day while on his way to class, Astyanax is transported to another dimension. He meets the fairy Cutie, who explains that he has been summoned to rescue the ruler of the kingdom Remilia, Princess Rosebud-who has been captured by the evil wizard Blackhorn. Armed with the legendary Fire Axe, Astyanax sets out on a journey to Blackhorn's lair to rescue Rosebud.

Buy

Could be interesting

27.11.1991

The gameplay is very similar to other Capcom beat 'em ups, such as Final Fight and Capcom's previous hack-and-slash fantasy title The King of Dragons. There are seven stages, each with its own boss and a variety of generic enemies that try to stop the players' progress. The fights rely strongly on blocking ability, which is triggered by pressing the attack button, then pressing the joystick away as the opponent strikes. If successful, the player gains a few seconds of invincibility with which to counter-attack. However, if no one strikes the player's character while holding the block, they will tire and drop their guard, making them vulnerable to attack. Blocking is vital in certain cases, since some bosses will be vulnerable only after their attack has been blocked by the player. As in most beat 'em ups, a desperation attack is performed by pressing both the attack and jump buttons simultaneously. This knocks out most enemies on the screen, but the player loses a little bit of health every time he uses it.

07.09.1990

The Axe is back ... with twice the force and twice the fury of 1988's classic TurboGrafx-16 videogame. This time it's brother against brother, locked in deadly combat. Your older brother has summoned forces of unspeakable evil to take control of the kingdom. Treachery rules! Your only hope is the legendary royal sword. But will its power be enough to overcome the Cliffs of Chaos? The Skull Dungeon? And the treacherous Crypts of Slime? Only your courage, your fighting skill, and the Legendary Axe can answer that challenge!

25.06.1993

Chaos is spreading across the land once again as the Prince of Darkness arises to conquer the world. To stop him and retrieve the legendary Golden Axe, four heroes step forward to accept the challenge.

19.11.2020

See Hyrule 100 years before the Legend of Zelda: Breath of the Wild game and experience the events of the Great Calamity. Join the struggle that brought Hyrule to its knees. Learn more about Zelda, the four Champions, the King of Hyrule and more through dramatic cutscenes as they try to save the kingdom from Calamity. The Hyrule Warriors: Age of Calamity game is the only way to see firsthand what happened 100 years ago. Battle hordes of Hyrule’s most formidable foes. From barbaric Bokoblins to towering Lynels, menacing monsters have emerged in droves. In addition to Link and Zelda, take control of characters like the four Champions and a young Impa. Use their distinct abilities to carve through hundreds of enemies to save Hyrule from the impending Calamity.

05.09.1997

Join forces with Captain Claw, the greatest cat pirate ever to challenge the Cocker Spaniard Armada! Embark on an epic quest to recover the lost gems of the Amulet of Nine Lives. Uncover hidden treasure, navigate tricky terrain, and engage in armed combat to defeat the enemies of the courageous and legendary Captain Nathaniel J. Claw.

25.02.2019

Touhou Luna Night's is a 2D search action (Metroidvania) video game. After creating many action games, this is a new project from Team Ladybug.

16.01.2025

In this exploration-heavy 2D action game, use your demon sword to interfere with the past, create platforms, and shield yourself from danger to explore a dystopian cyberpunk world depicted in gorgeously animated pixel art.

04.02.1996

Shadow over Mystara is a side-scrolling beat-'em-up with role-play elements that make it stand out from other similar games released at the time. In addition to the original four heroes found in its predecessor, Dungeons & Dragons: Tower of Doom (Cleric, Dwarf, Elf and Fighter), Shadow of Mystara adds a Thief and a Magic-User to the selection. Furthermore, with the inclusion of two separate versions of each character's sprite set, the game allows up to two players to select the same character (in Tower of Doom each of the characters could only be selected once), effectively giving the game 12 "different" characters to choose from. The two Clerics and two Magic Users also have subtle differences within their spell books. The controls are using four buttons: Attack, Jump, Select (brings up a small inventory ring around the character allowing the player to choose what item is set in the Use slot) and Use. The Cleric, Elf and Magic-User also have two extra rings for their spells, with the Jump button used to switch from ring to ring. While the game uses the same kick harness as the previous game, the Select and Use buttons are reversed. Shadow over Mystara also introduced a selection of special moves which are executed by moving the joystick and tapping the buttons in certain combinations, in a way similar to the Street Fighter series. The characters (except for the Magic-User) have a Dashing Attack as well as a Rising Attack which can be used to combo monsters or even juggle them in the air. Most characters (again, with the exception of the Magic-User and also Cleric) also have a Megacrush, a move common to nearly all of Capcom side-scrollers, which damages all enemies standing close enough to the character but in turn also damaging the player themselves.

24.01.1992

The aim of the game involves players extinguishing all fires in a level in order to proceed. They do this by creating and melting ice (in a Lode Runner style) or kicking ice onto the fires. This game also has a level editor (which may expose some bugs that substantially affect the game mechanics).

27.03.2021

Record of Lodoss War-Deedlit in Wonder Labyrinth is a 2D-style Metroidvania (action-exploration) game based on Record of Lodoss War. Immerse yourself in the gorgeous pixel animations, and take advantage of abilities such as swapping weapons, and get help from elemental spirits on your journey to solve the arcane mysteries of the labyrinth.

Links

Companies

Publisher:
Developer:

Game modes

Languages

 
Interface
Audio
Subtitles

Platforms