B-17 Fortress in the Sky
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World War II: Sniper - Call to Victory is the third title from Jarhead to place the player in the role of an American military sniper (the first two being their Marine Sharpshooter games). This time, the player takes on the role of an Airborne soldier in 1944 as the Allies are beginning the liberation of Europe. The ten mission campaign takes place around three major engagements: Operation Market Garden, the battle of the Bulge, and the battle for the bridge at Remagen. The game uses the LithTech Jupiter engine and the same basic mechanics of the Marine Sniper games, although the emphasis is more on action and less on stealth. There are a few rail style vehicle missions and the player usually operates without an A.I. sidekick (although some missions include protecting and providing cover fire for friendly soldiers). Most of the time, the weapon of choice for eliminating enemies is the Springfield M1903 Sniper Rifle, but there are a few additional choices available for when things get hairy including Thompson submachine guns, grenades and bazookas.
A run & gun vehicle based online shooter featuring 4 "classes" and 4 modes of play
Covert Command is a single player third person shooter set during World War II. In the game the player will take on the role of an unexperienced soldier that is send to the battlefield. The offers a total of thirty missions witch usually involve killing all enemies, destroying a certain target or completing the mission in a set time. Terrain ranges from towns to jungle. While playing the player can use grenades and guns to kill the enemies. Addition ammo and guns can be recovered from the killed enemies sometimes.
Alpiner is a third-person action game in which the player's goal is to climb safely to the top of various mountains. Each of the six mountains the player climbs has various obstacles which should be avoided: falling rocks, avalanches, wild animals, trees, and brush fires can all hinder progress. Being hit by these obstacles will cause the player to lose progress, falling down part of the mountain (some obstacles cause a short falling distance, others a long distance). Should the player fall all of the way to the bottom of the mountain a life will be lost. To help anticipate obstacles, voice synthesis provide a warning when danger is near. Each mountain has a time limit in which it must be climbed, though the timer only counts down when the climber isn't moving. As the player progresses through the levels the mountains become higher and obstacles become faster and more numerous.
[Unfinished 1984] The last two agents we sent on this mission didn't come back. You're the only one we have left for the job. Mr. Andreas Skarfos, alias 'Scarfinger',has seized an island and set up a fortress there. He has a number of missiles capable of delivering nuclear warheads to any part of the globe, and unless we answer his demands, he will destroy us. His installations are all but invulnerable to surface attack, but we've discovered a tunnel which leads under the island. If one man could somehow reach the tunnel, they could stop Scarfinger!
Using the Frostbite engine, Battlefield 1943 takes players back to WWII. The game offers hours of 24 player multiplayer action over three classic and tropic locations; Wake Island, Guadalcanal and Iwo Jima. Delivering the award-winning through-the-gun and vehicle warfare online experience DICE is best recognized for, Battlefield 1943 has players battling in ruthless aerial dog fights and intense trench combat.
Dizzy Down the Rapids is an arcade style action video game that was published in 1991 by Codemasters for the Amstrad CPC, Spectrum, DOS, Atari ST, Commodore 64 and Amiga. The game involves Dizzy riding barrels down a river avoiding obstacles and enemies. This was another game derived from a minigame game found in The Fantastic Adventures of Dizzy like Bubble Dizzy. The game was based on the game play from an arcade game titled Toobin'. The C64 version was developed first by Paul Black. The C64 version was originally a clone of Toobin called 'Toobin Turles'. When the game was taken to Codemasters for consideration, it was rebranded to take advantage of the Dizzy character.
Flash! Harry Hooligan, notorious con-artist, thief and all around-not-a-nice-person, has escaped!! He is now at large and in the vicinity of Southwick‘s Emporium. At this moment, Hooligan is failing every attempt to end his felonious freedom. On the scene is Keystone Kelly, the pride of the men in blue. Officer Kelly, what’s it like in there?” Oh, ‘tis o cryin' shame! Shenanigans like yo wouldn‘t believe! Dastardly deeds that defy description! That rogue is hurlin' everything in reach! Shopping carts, biplanes, beachballs- everything but cathedral radios. LOOK OUT! It's a cathedral radiol! Gotta go! I mean to recover the loot and bust that brute!" Will that double-dyed hoodlum keep Keystone in triple trouble, or will YOU help the greatest gumshoe going catch that no good galoot?? Grab your billyclubs and joysticks! lt's curtains now, Hooligan!"