Battleground 2: Gettysburg
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Part of collection:
Battleground
(last 3 games)
The second game in Napoleonic series of Battleground. You can change the history by winning the ultimate battle by Napoleon, or choose the historical path and defeat "Grande Armee" by the Allied armies of Wellington and Blucher.
Could be interesting
Sid Meier's Gettysburg! is a real-time tactical computer game designed by Sid Meier, the co-founder of Firaxis Games, that was released in 1997 by Electronic Arts. In 1998, Gettysburg won the Origins Award for Best Strategy Computer Game of 1997. It was followed by Sid Meier's Antietam! in 1998. The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War. It can be played as single scenarios, or as a campaign of linked scenarios, either recounting the original history or exploring alternative possibilities. The engine was also used for the Napoleonic game Waterloo: Napoleon's Last Battle (as was a modified version for Austerlitz: Napoleon's Greatest Victory), both by BreakAway Games.
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Gettysburg: The Tide Turns is a hex-based wargame set in one of the most decisive and iconic battles of the Civil War. 150 years ago, brave soldiers fought across this idyllic battlefield, and, now, we put you in their shoes.
A strategic recreation of the civil war using a game engine designed to recreate ancient warfare in the "Great Battles" series
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