BigChick

04.03.2021
Genre: Puzzle Arcade
Be the Chicken Moses! Let your chickens go!

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Could be interesting

01.10.1981

Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!

24.11.2022

Remember that memory game with colors that used to drive you crazy?

07.12.2020

Stack, chain, and combo your way to victory in the ultimate matching of two puzzle game legends! Pre-order now and get ready to traverse dimensions and experience brand new worlds in time for the holidays, with the PC release fast-dropping onto Steam in early 2021. In Puyo Puyo Tetris 2, players will experience a brand-new hilarious story filled with an eclectic cast of characters in Adventure mode and develop new strategies for play utilizing special item cards in Skill Battle. Read on for more! Boost your strategy and power your team in Puyo Puyo Tetris 2‘s brand-new Skill Battle mode with this pack of eight in-game rare Item Cards–including three special cards featuring items from the Sonic the Hedgehog series! This pack is exclusive to the Puyo Puyo Tetris 2 Launch Edition. More Legendary Battles? YIP-YIP-YIP! Perfectly blending the complementary gameplay of Puyo Puyo, one of Japan’s most enduring and popular game brands, and Tetris, one of the most well-known video game franchises in the world, Puyo Puyo Tetris 2 provides a unique crossover experience with addictive puzzle challenges, loads of content, and overflowing charm for players of all ages. Expanding on the addictive gameplay of its predecessor, Puyo Puyo Tetris 2 is packed with fun, new modes where players can precisely pop Puyos and tactically rotate and clear Tetriminos solo or with friends, offline and online!

25.01.2017

This is a challenge to eyesight, which is a test of speed. Move your fingers, open your eyes, and quickly find the difference. Are you the strongest brain, let's witness the miracle, and make the colors in fashion.

08.09.2008

Tropix 2! Quest for the Golden Banana, like its predecessor, is essentially a collection of mini-games, most of them implementations of well-known casual genre titles. The game is divided in islands, where the main monkey character and his animal friends live. Each island acts as a hub for three mini-games. On the main screen, the player has to buy plants, furniture, toys and other things to decorate the scenery and unlock a series of key items to move to the next island. These decorations are bought with gold coins, acquired after playing one of the mini-games: Cascade is a tile matching game, where the objective is to make matches of three or more of the same type by switching adjacent tiles in a grid filled with food. The food keeps falling after successful matches, to be promptly eaten at the bottom by some animal that acts as a level progress meter, crossing the screen towards a small flag. In the boss battles, the goal is to make matches as fast as possible, to throw food at the enemy before they clog all the cells in the grid; Coco Bowl is a bowling game with coconuts as the ball. The coco can be guided with the mouse while it is going through the lane. Some levels have special features, like ramps and other obstacles; Stone Stacker is a simple puzzle game, where the player must stack slabs on top of each other by matching their indentations at the top and bottom, creating a tall pillar at the left side of the screen. Special items, like a hammer and a wildcard stone, help to eliminate useless slabs and make matching easier; Ice Cream Parlour is a time management game, where a penguin must serve ice cream to a series of fellow penguin customers. Thought bubbles over the customers heads show pictures of the recipients and ingredients of their order, while stars below them show their satisfaction level. The player must click on several hotspots on the screen, guiding the penguin to pick up the correct recipient, give it to one of the lemur assistants ready to scoop or place one of the ingredients, and finally bring it back to the client before the patience meter runs out. An iguana acts as the trash can, swallowing badly served orders. The goal of each level is to profit a set amount of money within a time limit. A bonus game appears sometimes, where the player must move an ice cream cone at the bottom of the screen and pile up on it several balls scooped and thrown upwards by one of the lemurs; Pirates! is a shooting game. The player controls a cannon placed over a precarious raft in the middle of the sea, and the objective is to shoot any enemy on the screen before it reaches and destroys the raft. The raft can be repaired between levels on a separate underwater screen, where tetrominoes wood pieces have to be placed logically on its frame. Barrels carry new ammunition types, changing the power and range of the shots. A bonus game appears occasionally, where the cannon is used to feed dolphins; Fish Swap is a matching game, where the player has to swap fishes on a grid, creating large schools that escape the screen. A blowfish appears randomly on the grid, and acts as a power-up liberating several fishes at the same time; Water Words is a word creation game, similar to Bookworm and other titles. The objective is to make words by connecting adjacent letter tiles in a grid. Acceptable words have their score displayed over the submit button. A number of words are required to finish each level, displayed in a list at the right side of the screen; Puffer Popper is a marble popper game, where the player controls a crab moving sideways at the bottom of the screen, shooting bubbles at multicolored bubble strings trying to make matches of three or more of the same color to pop them. The lines twist around the screen, being pushed towards a sand castle by a blowfish. If several bubbles get inside the castle, the game is over.

31.12.1983

The player guides Zippy, an X-shaped sprite, around a maze, viewed top-down, with solid walls, hazards and collectable rewards. The view of the maze scrolls randomly right, left, up or down. The object is for the player to survive for a period of time without making contact with either an edge of the playing area, represented as a brick walls, or hazards including water and spikes, all of which lose a life. If the player survives they receive a score bonus for completing the level and they proceed to the next level, which is a continuation of the maze, with less interval between scrolling steps and a shorter level duration. The first level lasts about two minutes, and by the seventh and final level this is down to about forty seconds. Points are awarded for collecting plums and clumps of grass, some of which are invisible. Completing a level of the game triggers a voice saying "Yippee!". On the ZX Spectrum release this was remarkable due to it overcoming the Spectrum's rudimentary sound capabilities. It was a very early use of digitized speech sound effects in home computer games.

01.02.1984

Illusions is a surreal ColecoVision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternatively, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.

31.12.1985

Despite the same title, cover artwork and publisher the VIC-20 and Commodore 16/Plus4 versions are a different game than the one released for the ZX Spectrum.

31.07.1997

Think you're smarter than the collective intelligence of 9 other bombers throwing bombs faster than your mind can comprehend? Try your hand at this fast paced classic from the 90's with up to 10 players filled with mayhem and blown up body parts. Bombs Away!

25.05.2018

Enter the arena and face the other holes in a fierce battle. Eat everything in sight with your black hole and expand it to eat more! Show them who is the biggest hole in town!