Bloodrun

Completely redesigned Quake III Arena, it is already having 6 champions, following the same principle as in Quake Champions, it is planned to add more champions and add way more other champions. All mechanics and engine is Quake III Arena based, but the rest (maps, damage, weapons, champions) will be different.

Parent game

02.12.1999

Quake III Arena is a first-person shooter built around competitive multiplayer combat. Unlike earlier entries in the Quake series, it has no story-driven campaign, and its single-player mode instead pits the player against computer-controlled bots across a series of increasingly difficult arenas. Matches take place in maps that mix gothic and technological architecture, with weapons and power-ups spawning at fixed points that players fight to control. Movement techniques such as strafe-jumping and rocket-jumping are central to high-level play. Game modes include free-for-all deathmatch, team deathmatch, one-on-one tournament duels, and capture the flag, and the game supports network and internet play along with extensive customization and modding.

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