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Falcon Patrol is a two-way side-scrolling shooter. Players fly a jet across a looping area and must shoot down attacking aircraft. A small radar at the bottom of the screen shows the enemies' position. Fuel and rockets are limited, but there are several landing platforms where the jet can be refueled and resupplied. Before the jet is able to land however, it needs to be brought to a full halt right above the platform, leaving it vulnerable to attacks. Landing platforms can also be destroyed if they are bombed or enemy planes crash into them. As the game progresses, enemies attack in increasingly large and difficult waves.
Mini Militia - Doodle Army 2 is all about intense multiplayer combat! Battle with up to 6 players online in this fun 2D cartoon-themed cross between Soldat and Halo, inspired by the original stickman shooter, Doodle Army.
A helicopter vertical shoot 'em up that debuted in the Arcades in 1988 before being ported to the NES the following year.
Twin Hawk is a 1989 vertically scrolling shooter arcade game developed by Toaplan and published by Taito. Twin Hawk resembles other shooters of the time, specifically Toaplan's earlier game, Flying Shark. Also like Toaplan's other games, there were various differences between the Japanese version and other versions, including a checkpoint system and higher difficulty for the former. Unusually, the game contains no flying enemies; thus, a complete lack of physical obstructions and a stronger focus on the numbers and speed of ground forces. Another draw of Twin Hawk is the game's unique "smartbomb" in the form of a group of friendly planes; pressing button 2 once will call in six Flying Fortresses to surround and protect the player's plane, and provide back-up fire. They are easily taken down by enemy fire, so the player must use them wisely. Pressing button 2 again immediately after the call-in will sacrifice the planes for a more typical smartbomb. Otherwise, pressing button 2 while any other plane is on-screen will suicide them all into the nearest enemies below.
Absolute Force Online is a first-person shooting game, which is the first in China to make use of the Unreal 3 Engine. Players can take on the roles of hardened mercenaries, either the fiendish Rotten Angels or the honorable Hands of Justice. They are able to use advanced weapons and military vehicles (aircraft and tanks) to fight battles in famous locations, mysterious islands, and modern cities from all around the world. There will also be campaign modes featured, where you can fight alongside your teammates against infected zombies and other dangerous enemies.
Chopper I is a 1988 arcade hall video game, developed by SNK. The objective of this top-down game is to infiltrate enemy territory and essentially destroy all objects. The game can be played with 1 or 2 players; both players, each occupying one helicopter, play simultaneously.
Tiger Heli was one of the first games developed by Toaplan and published by Taito Corporation in 1985. It is a predecessor to Twin Cobra. The player controls a helicopter named Tiger Heli taking out various enemies along the way.
Tiger Mission is a top down, vertical scrolling shooter for the Commodore 64.
Rescue Mission is a shooting game. Using the Light Phaser peripheral, the player is required to shoot waves of enemy soldiers to protect a medic on a rail cart who slowly moves around the level rescuing injured friendly soldiers.
Choose from among seven high-powered fighters (including the Raiden MkII and Judge Spear from Viper Phase 1) and take to the skies in three dangerous missions. The first two missions are comprised of three stages each, the first two of which may appear in either order. Stage 1-3, Stage 2-3, and the final mission are all the same.