Brick Breaker
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Super Breakout is an arcade game released by Atari in 1978. It utilizes a Motorola M6502 (running up at 375 KHz) and, as the name suggests, is the sequel to Breakout, which was released two years earlier. There are three different modes to choose from: Double Breakout, the playfield for which contains in fifty-two orange blocks (5-14 points), fifty-two green blocks (1-6 points), two paddles and two balls, Cavity Breakout, which contains in forty-four orange blocks (7-21 points), and fifty-two green blocks (1-9 points), one paddle, and three balls (the second and third of which have to be freed before they come into play) and Progressive Breakout which contains fifty-two blue blocks (7 points) and fifty-two green blocks (5 points), one paddle, and one ball - and the blocks shall be lowered down towards the paddle, at a rate determined by the number of times the ball lands on your paddle, but as the ball destroys them, additional rows of blocks shall appear at the top of the screen and be lowered down towards the paddle at an increasing rate. This is also the only mode for which it's possible for a player to receive an infinite amount of points by playing, but the score display shall roll over at 10000.
In this block breaker game inspired by 1976's Breakout, you play as Bill Rambeard at the heights of his powers competing in the fast-paced, razzle-dazzle world of Blasterball. Bill is joined by a cast of characters who will help you along by playing polka as you break through the procedural-generated puzzles. Your only goal is to get the highest score you can!
Breaker is Konami's fourth video game. It is their last game to be a clone of Breakout, with the following games Space King and Rich Man being clones of Space Invaders and Bee Gee respectively.
A pinball game where a ball and paddle are used to knock out bumpers, hit pockets and a moving target at the top of the screen to score points. Keep ball in play by bouncing it back up and knock out all the targets for bonus points. It has been produced under different names by Chicago Coin, Exidy and Midway Manufacturing Co.
Click on a brick to break it and score points. Use points to purchase new balls with different abilities and upgrade them. Balls will automatically bounce and break bricks to score more points. For maximum brick-busting, determine which upgrades are most efficient. What is the best way to spend your money: more balls, more speed, more power? It gets complicated fast!
It is 2200 A.D. and the Hordes of Octo invaded the Earth. It is your task to deliver the planet. The goal in Alien Breaker is to destroy all battalions, represented by blocks on the screen, by bouncing a ball off of a horizontally moving paddle at the bottom of the screen. The blocks are colored and may change colors when hit until they disappear. Levels are won by clearing all blocks from the screen and lost by letting the ball fall out of the bottom of the screen. As some blocks are hit, 23 different bonus items can be released and fall down the screen. If the player catches them with the paddle, gameplay changes occur. The game is comprised of 50 levels with 4 different enemy types and 2 bosses. The game also offers adapted gameplay using the accelerometer.
Abandon 2 is a Breakout game with an unique approach. Like any other Breakout game, your job is to remove all bricks in the level with a ball you control via your paddle, while avoiding the loss of the ball when it goes outside the screen. Once all bricks are destroyed in a level, you proceed to the next one. When all your lives are gone, you have lost. The unique thing about this Breakout is that you don't just control one single paddle (which is usually on the lower side of the screen), but you control actually four paddles simultaneously (on each side of the screen is one paddle). The paddle control is so made, that you can easily move all four paddle just with your mouse. But the result is, that only two paddles are normal (left to right; up to down). The other two are reverse (moving the mouse left to right will move the paddle right to left). The game itself offers two game modes, Classic and Extreme. Classic is the actual Breakout game, where you play through 12 levels. Extreme is basically Classic minus Breakout. All you need to do is to reflect the ball as long as possible (the often the ball hits the paddles, the more you score).
1500DS Spirits Vol. 3: Block Kuzushi is an Action game, modelled after the classic game Breakout, developed and published by Tasuke, which was released in Japan in 2007. This game is a simple and straightforward game in which the player controls a board to play balls and break the blocks in the screen. There are various stages with different arrangements of blocks, but can the player really clear all the stages?
Bananoid is a freeware Arkanoid clone, which runs on a tweaked VGA mode the author likes to call 360x240 MCGA. It features seven levels that span two screens for a total resolution of 544x240, according to the manual.
Google: Image Breakout was an online game built into Google Images that could be accessed by typing "Breakout" into the search tab. The game was a version of the game Breakout by Atari, but every block is a Google Image result for the game.