BubbleXRush

16.05.2014
Genre: Puzzle
A block breaking game for Kindle Fire and Android devices, developed by Neon Drawing.

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Could be interesting

02.04.2013

"Magipon!" is a puzzle game where the player scores by combining five Magi blocks of the same color. Blocks will not automatically clear once five blocks have been linked. Instead chained blocks can be clear by setting a magic circle on the final block of the chain. Once this final block links with the chain, all the blocks will disappear and be added to your score.

01.01.1970

Tetroid 2012 is a Tetris clone for the PC.

16.03.1984

The tenth game released for the Epoch Cassette Vision, despite being numbered 11 due to the 10th game, Grand Champion, having been cancelled. The game is a puzzle game inspired by Pengo.

10.11.2004

Super DX-Ball delivers a vibrant and colorful brick-breaking game that the whole family can enjoy. Created by Michael P. Welch, the original author of DX-Ball, this game brings together the amazing world of tessellation and repeating patterns with the classic game play of DX-Ball. Hand-crafted by an old pro, Super DX-Ball is the quintessential brick-breaking game that you've been searching for.

06.10.2010

Jewel Keepers: Easter Island is a Bejewelled-clone by Nordcurrent.

01.02.1990

A "Breakout" type game with interesting characters such as Mr. Chin and the Thunder Warrior. Mr. Chin holds a stick over his head that acts as the paddle. If your ball hits one of the power-up carriers (Flying Saucer, Submarine or Airplane) you have to try and pick up the released power-up while continuing to keep the ball in play.

06.04.2006

The world of Beta Bloc is made up of 7 citadels and dungeons, guarded by legendary monsters! Use your paddle to fight your way through more than 120 stages, casting magic spells to fight tough foes!

01.03.1982

A maze game.

26.06.2007

Nervous Brickdown (known as SuperLite 2500 Brickdown and published by Success in Japan) is a breakout clone video game developed by the French team Arkedo Studio and published by Eidos Interactive for Nintendo DS.

01.10.1989

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.