Computer Air Combat
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He who controls Europe, controls the world… Empires in Arms is the official licensed computer version of Australian Design Group's classic board game. Empires in Arms is a seven player game of grand strategy during the Napoleonic period of 1805-1815. Playable either solitaire against the AI or by e-mail. Corps level with full diplomatic options to allow players complete freedom to fight it out for control of Europe any way they want to.
Vulcan is a third entry in R. T. Smith's World War II trilogy, including Arnhem and Desert Rats. It simulates the Tunisian Campaign in 1942-43 from the arrival of the 'Torch' Task Force and their race for Tunis, to the final battle of 'Operation Vulcan'. There are 5 armies (3 Allied & 2 Axis) and 5 scenarios, including the battles of Kasserine and Mareth. Each scenario has several pre-conditions to start from, which include Axis control Malta, Axis capture Bone, DAK (Deutsches Afrika Korps) destroyed, Desert armies late, and French neutrality.
The Fire Brigade was the 48th Panzer Korps, which was heavily involved in the battle this wargame recreates - Operation Barbarossa, Germany's attempted offensive in Russia during World War 2. The game recreates the situations at 3 dates in the attack, and you can play any of those from either side.