Cubemash

Genre: Puzzle Arcade
Cubemash is an exciting new cube arcade game to keep you hooked to endless fun and mental exercise! It is a never-ending journey on one platform to achieve cube rolling perfection. Cubemash is highly engaging, and good for the brain, just like RUBIK cube! It is a new type of "rapid" cube arcade game that requires quick decision making. Roll around the cube to capture items by color, fruit, or pattern matching, collect coins, execute combos by rapidly capturing objects, fruit, pac-men, etc., unlock exciting themes, and level-up the stack to trump the Google leaderboard. The game features new never seen before design and controls that are intuitive, and addictive. It is designed to challenge the players mind and eye-hand coordination incrementally, making the game harder as the player level's up. The only way through is up and up! Current available themes are: ★ Classic default theme that reminds players of the RUBIK cube, but with more challenging and fast than the old RUBIK! A simple Monument to mash your cubes on! Mr. Rubik would certainly be proud. ★ Beautiful Grapevine theme featuring juicy squishy FRUIT! Squishing grapes is definitely more fun than slashing fruit! Great theme for casual Fruit squishing and juicing when you're looking for some fruity fun on the Play Store. ★ A PAC-CUBE theme with a cubic version of the infamous PAC-MAN himself, and of course the four ghosts! PAC-CUBE was never so much fun! If you have played the awesome pacman game, you will love the theme! Also features a beautiful model of the Atari 2600. Pacman never felt so awesome! Features clean Monument Valley and Stack style isometric design. Difficulty increases gradually with each level-up, making it harder yet more fun as you go through this endless puzzle challenge. The simple, clean graphics, pretty little "Monuments", and the fluid gameplay will keep you engaged for hours. Explore exciting achievements and challenges... and more coming soon! The fun is MONUMENT-AL! Your comments and valuable suggestions are welcome to enhance the game experience. Please send in any complaints / suggestions to info [at] grapevinegames.com and we will try to address your concerns.

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01.10.1981

Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!

24.11.2022

Remember that memory game with colors that used to drive you crazy?

08.09.2008

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31.12.1983

The player guides Zippy, an X-shaped sprite, around a maze, viewed top-down, with solid walls, hazards and collectable rewards. The view of the maze scrolls randomly right, left, up or down. The object is for the player to survive for a period of time without making contact with either an edge of the playing area, represented as a brick walls, or hazards including water and spikes, all of which lose a life. If the player survives they receive a score bonus for completing the level and they proceed to the next level, which is a continuation of the maze, with less interval between scrolling steps and a shorter level duration. The first level lasts about two minutes, and by the seventh and final level this is down to about forty seconds. Points are awarded for collecting plums and clumps of grass, some of which are invisible. Completing a level of the game triggers a voice saying "Yippee!". On the ZX Spectrum release this was remarkable due to it overcoming the Spectrum's rudimentary sound capabilities. It was a very early use of digitized speech sound effects in home computer games.

01.02.1984

Illusions is a surreal ColecoVision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternatively, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.

31.12.1985

Despite the same title, cover artwork and publisher the VIC-20 and Commodore 16/Plus4 versions are a different game than the one released for the ZX Spectrum.

31.07.1997

Think you're smarter than the collective intelligence of 9 other bombers throwing bombs faster than your mind can comprehend? Try your hand at this fast paced classic from the 90's with up to 10 players filled with mayhem and blown up body parts. Bombs Away!

25.05.2018

Enter the arena and face the other holes in a fierce battle. Eat everything in sight with your black hole and expand it to eat more! Show them who is the biggest hole in town!

10.03.2005

An evil planet named Meteo is sending storms of world-ending meteors across the galaxy, and only your puzzle skills can stop them. As blocks drop down on the lower screen, you must use the DS's stylus to match up blocks of the same color. Once you have enough blocks connected, they'll shoot back into the sky to form planets on the upper screen.

11.12.2014

Hazumi is simple and elegant. To play the game, use only left/right buttons on dpad (or swing circle pad accordingly).