Culdcept The First Saturn Tribute
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Parent game
In Culdcept you are a Cepter, a powerful magic summoner who uses cards that are fractions of the creator goddess Culdra. You collect cards by beating other powerful Cepters in battles on table-top style game boards. If you win, your reward is to create a new world under Culdra and become a new god.
Part of collection:
Culdcept
(last 3 games)
"A world of strategy awaits. As the Culdcept series celebrates its 20th Anniversary, the addictive card game-meets-board game is back, bigger and better than ever with hundreds of new cards, inventive boards, and exciting multiplayer! Follow Allen, a new recruit for the rebel Free Bat forces as you fight for freedom from the tyranny of Count Kraniss. Build your deck, create new strategies, and dominate the board in Culdcept Revolt! With all the classic elements veterans love yet a gentle learning curve for newcomers, Culdcept Revolt is the best Culdcept yet!"
Culdcept Saga (カルドセプト サーガ Karudoseputo Saaga?) is a video game developed exclusively for the Xbox 360 video game console. It is the first entry for a Microsoft console in the Magic-meets-Monopoly game franchise that included previous installments on the PlayStation, PlayStation 2, Sega Saturn and Dreamcast. A demo of the title was made available to Xbox Live users on December 4, 2007. The demo includes two different pre-made card decks and supports both single player gameplay and local multiplayer for up to four players.[1] Initially released in Japan in 2006, the full game wasn't released in North America until more than a year later, in February 2008, but has never been released in Europe or Australia.
Could be interesting
Stella Glow is strategy RPG for the Nintendo 3DS system developed by Imageepoch (Luminous Arc franchise). As most reluctant heroes do, Stella Glow protagonist Alto starts as a country boy in a small town. One day, he hears a song coming from the forest (which is odd, since song has been absent on the planet for thousands of years), where he discovers the lone Hilda. But after the chance encounter, Hilda reveals she's the Witch of Destruction, hellbent on destroying the world with her harbingers. As Hilda is about to destroy Alto's hometown, he and Lisette are rescued by the Knights of Regnant Alto will encounter the Regnant Knights and whisked back safely to the kingdom. Alto joins the 9th Regiment for the sole purpose of reuniting the rest of the witches to stop Hilda.
Explorar, construir e conquistar Midgard!
Makai Kingdom is the fourth Nippon Ichi-developed tactical RPG on PlayStation 2 and it follows closely in the footsteps of the previous games of the same style, which are Disgaea: Hour of Darkness, La Pucelle: Tactics and Phantom Brave. Lord Zetta, the king of Netherworld, tried to rewrite the history of the land but didn't succeed, and in the process brought demise onto himself. Three evil Overlords appeared before Zetta and promised to help him in his quest to take over the land once more. The player takes control of Zetta and his army to return Netherworld to its rightful owner. The game mechanics consist of several stages in which the player must defeat the enemy or fulfill other tasks to advance to the next level. Fighting is done in turns, meaning that once the player has moved and attacked, it's the enemy's turn to move his troops one by one. When the battle is won, the next level becomes selectable. Between fights, you can improve your squad of fighters by buying better weapons, recruiting more soldiers and so on.
Growlanser IV: Wayfarer of Time is a mix between a real-time and turn-based strategy RPG that was released on the PlayStation 2 in Japan on December 18, 2003. The title was the fourth entry in the Growlanser series and was the last entry to use 2D sprites before transitioning to 3D with the next installment. An enhanced port for the PlayStation Portable was released in Japan on August 18, 2011 under the title Growlanser IV: Over Reloaded, which featured a new animated opening as well as several new story paths, characters and other gameplay improvements. Atlus USA localized the PSP port as Growlanser: Wayfarer of Time and released it in North America on July 31, 2012. Never before released outside of Japan and widely considered the best entry in the long-running franchise, this PSP system iteration of the fourth chapter in the Growlanser saga delivers visuals remastered for PSP system's 16:9 widescreen, a vastly expanded script with tons of new characters to meet and quests to complete, a wealth of new ending possibilities, and much more, making it the first and only version of the game North American fans will ever want!
Reverse: 1999 sets in the retro style world in the west. The story is interesting: on the last day of 1999, humanity was brought into a new age – the 1920s, by a strange storm. In the new world, surprisingly, some talented people have a kind of ability called Arcanum, and some of them become Arcanists. You will explore and try to discover the secrets in the new world. Now you must find out what to do and save some people along the way. It’s a fantastic card-based game in which you’ll learn a lot of new stuff that RPG fans will undoubtedly enjoy.
Experience a lengthy and challenging story campaign, an enthralling tale full of emotive writing, plot twists and high stakes moments. Grow with your team by clearing strategic turn-based battles, with many optional missions and details to consider – which class will you upgrade for each character, and what equipment or skills will you prioritise?
Saving the world once is not enough. Save it twice. Start off the game as the confused hero. Meet the charming ladies and woo them in between the battles. The game becomes even naughtier with the night time conversation scenarios. Your every action in the ladies' rooms affect not only their love gauges, but their Blue Mage powers as well. And after you have made up your mind on which girl to wed, at the end of the the first generation adventures, there is the Honeymoon period. Enjoy.
Stella Deus is a story-driven tactical role-playing game in which the player controls a group of characters both picked up during the course of the story and in side events. The world is navigated using an overworld map using point-to-point navigation, with a date system showing the length of time it takes to get to a selected location. Alongside the story missions, Towns can be visited, in which characters can customize and create new weapons and armor, sell existing equipment in exchange for money, and shop for items such as healing potions. In camps set up on a journey, characters can swap out weapons and armor, equip items such as healing potions and beneficial charms for future battles. Special items used in character leveling can also be crafted by the player. Alongside story-based missions, there is a special dungeon called the Catacomb of Trials, where characters can battle and gain experience levels, raising their general statistics. The number of available levels in the Catacomb increases as players progress through the game. Each character has a specific character class, which they keep throughout the game and continue to level up as they gain experience points (XP). Higher amounts of XP are awarded for executing special abilities. Along with swordsmen and archers, there are alchemists (mages), priests (healers), and units who fight using most things from axes to fists. Most battles are triggered based on story events, and are completed when the stated object has been accomplished by the player, be it defeating all enemies, defeating a boss, or performing a specific task. At the end of each battle, the players gain a summery of their performance and spoils gained. The game uses the turn-based Replaceable Action Position battle system, much of which was carried over from the battle system used in Hoshigami: Ruining Blue Earth. Players navigate the field across a grid-based map, which can include obstacles such as bodies of water and high structures. Character positioning within the environment can be used to their advantage, such as an archer gaining higher accuracy when at a high point in the level. Character actions are arranged in a set order, and each character's weapon dictates their attack range. Each time a character performs an action, they gain experience points and additional Skill Points (SP) that can be used to purchase supplies or raise individual character stats. Three types of Skills can be equipped for characters: Action Skills, a special attack that player execute for a certain amount of Magic Points (MP); Support Skills, which grant passive abilities such as scaling higher obstacles; and Zone Skills, which grant passive abilities to both the equipped character and those in close proximity to them. Alongside Action Skills, two or more characters in conjunction trigger unique special moves called Team Attacks. The amount of damage done depends on how many characters took part in the action. Team attacks also increase the rewards gained at the end of battles. Characters' actions are governed by their stored Action Points (AP): a character's turn begins when their AP meter is at 100. A character's actions can continue until the meter reaches 0, meaning that they can move and attack multiple times within their turn. The amount of AP used with each action depends on the weight of the armor the character is wearing.
Shining Force III is a fantasy turn-based tactics role-playing video game designed for the Sega Saturn by Camelot Software Planning. It is a continuation of the Shining series. Comprising three separate but overlapping storylines, the Japanese version of Shining Force III was released in three volumes, known as: "Scenario 1 - God Warrior of the Kingdom", "Scenario 2 - Target: Child of God", and "Scenario 3 - "Bulzome Rising". In America and Europe, only Scenario 1 was released. The real ending to the game can only be viewed by completing all the games in the series.
Lead your castle through the haunted provinces of Lorhaven, where the once-forgotten undead now menace the living. Recruit diverse units and legendary heroes, each strategically countering the encroaching darkness. Immerse yourself and unveil the mysteries of the Cursed War.