Defender II

24.09.1987
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31.12.1981

Arcade shooter where you protect humans from being captured by aliens. Created by Eugene Jarvis and Larry DeMar, it is a sequel to Defender which was released earlier in the year. Some home ports of Stargate were renamed to Defender II for legal reasons.

Part of collection:
Defender (last 3 games)

15.11.2006

Defender put players in charge of a ship sent to protect mankind from wave after wave of attacking alien forces. Armed with smart bombs and the ability to use hyperspace to move quickly around the planet, the player ship must fight against Bombers, Pods, Swarmers, Baiters, and Landers - that can capture the humanoids and transform them into deadly and relentless Mutants. Fail to save the humanoids from freefall or Mutant transformation, and the planet is destroyed. Defender is a port with modern enhancements of the original 1981 arcade title released on Xbox Live Arcade on November 15th, 2006. On February 17th, 2010 Larry “Major Nelson” Hryb announced on Twitter that nine Midway Games had been removed from Xbox Live “due to publisher evolving rights and permissions”.

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13.06.2003

03.11.2002

Released in conjunction with a 3D update of the classic arcade game on consoles, the Game Boy Advance version is also an update of the original, but retains its side-scrolling gameplay. The cartridge includes several variants of the game. The main mode is called "XGP". Its basics are the same as in the original: The player's spaceship flies left or right over a scrolling landscape that wraps around after a few screens. The goal is to destroy all invading aliens before they can capture the humans sitting on the ground. Besides updated graphics with various backgrounds and sprites for the enemies and humans, there are other differences as well: players can select from different ships, all with slightly different weapons and ratings for shields and speed. The XGP mode offers six different levels to complete. It can also be played by two players over the System Link. The cartridge also includes "Classic" mode, which is a port of the original arcade game. Finally, "XG" mode is the same gameplay-wise as Classic, but has been updated with graphics similar to the XGP mode.

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11.08.2020

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14.11.2003

A great vertically scrolling manic shooter. In an otherwise peaceful world, the Shinra Empire began conquering nearby nations one by one to expand their territory gradually. Meanwhile, in the Shinra weapons lab, the Espgaluda project produced two successful prototypes: Agaha and Tateha. Fearing for their future, the project's head scientist, Hiodoshi, escaped with the two prototypes to a nearby kingdom, but time after were found by Shinra's troops and Hiodoshi was killed by the attack of the imperial army, the power of the galuda has awaken. You have the option of controlling one of two siblings each with different skills, Ageha faster but with narrower shooting capabilities or Tateha slower but with a wider attack. As you fly through the various stages various mechanical enemies attack with a high number of bullets, often nearly filling the screen. Aside from the regular shots, Ageha and Tateha also have additional abilities which help the player navigate through the numerous bullets. The first is a guard barrier; when activated the player is immune to collisions and as a bonus when the barrier button is released a more powerful laser shot is fired. A meter at the bottom of the screen indicates how much power is left in the barrier. The second ability is called the Kakusei mode; when this mode is activated your character gender is altered and is able to fire a more powerful shot. More importantly, when this mode is activated all of the enemies and their bullets slow down considerably while the players speed remains the same making it easier to navigate through a tricky pattern of bullets. Activating Kakusei mode will rapidly deplete the players supply of green gems; since the number of gems isn't limitless the player may not be able to remain in Kakusei mode for long. When not in Kakusei mode additional gems can be collected by destroying the various enemies. If the player completely runs out of gems, enemy bullets begin travelling faster than usual. Another bonus in the game is gold inguts which greatly increase the players score. These are found when in Kakusei mode; when an enemy is destroyed, all of its bullets will turn into ingots which can be collected by the player.

03.08.2013

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The game takes place in the year 2030, two years after the first Metal Slug game. Series antagonist General Morden becomes allies with Oguma, president of Oguma Enterprises and world leader of technology. Because this alliance could only stand to further strengthen Morden's military power, Marco Rossi, Fio Germi, Tarma Roving, and Eri Kasamoto set out to dissolve both parties.

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An endless horizontal shooter with increasing difficulty for ZX Spectrum 16k

01.05.1982

You are trapped in a maze and enemy robots are all over! Shoot them down with your laser gun, but watch out for their counterattack: They are armed too! Be careful: Walls are electrified.

01.05.1982

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18.03.2023

It is a time of war in your galaxy. Your people, the Atarians, defend against constant attacks from the Commodorians. Due to circumstances beyond your control (a fixed lottery), it has been decided that you, Rom Antic, must deliver vital details to a secret base hidden deep in a safe part of your galaxy. You hop into your aging ship, the Pokey Cruiser, and take off with no time to spare. Unfortunately, the shortest path to the base is blocked by 10 waves of deadly asteroids and mines. Your rather BASIC laser can only dispatch the smallest asteroids, so you will need to rely heavily on evasive maneuvers to dodge your way through all 10 waves and safely reach your goal. Good luck! Atarians in the galaxy are counting on you!

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