Dream of Gluttony
Buy
Could be interesting
Emily feels a lot more tired than usual. Ethan knows something's wrong, but his sister insists that everything's fine. She says he can't go to the attic. She says that it's empty, and there's nothing interesting up there, but he knows he didn't imagine the fear in her eyes she gazed upon that locked door. Emily's acting strange. He often hears her talking to herself in the bathroom at night, repeating over and over, that "everything's fine". Isn't it?
Dai is a little boy who unwittingly enters another world after investigating a suspicious door. At first glance, it looks like a stranger's house...
A short horror game where you play a young girl looking for her parents, she gets lost during a storm and finds herself stuck in a house full in danger. Solve the puzzles and get her back to her family alive... if you can.
Hop around obstacles while collecting ancient dust!
Sweet No Death is a short horror-themed RPG game. This game is dialogue-heavy and plays out more like a visual novel with light RPG elements.
Striving to escape her futile existence, a lonely and sick girl is performing a spell upon a mirror, wishing for friends and for a better life... But she didn't know that the mirror she used was holding a demonic entity in it. Will that spell be a blessing for the girl... or a curse?
Take control of the Gruntz, a lovable and annoying batch of creatures trying to find their way home. After fleeing through a wormhole to avoid an attack by their evil cousins, the Disgruntled, they are stranged in a strange world and have to fight their way back home. The game is half-puzzle, half-strategy. Your Gruntz move around the map collecting items, activating switches and killing Disgruntledz. The overall goal in the single player, or Questz, game is to recover 36 pieces of the warpstone. There are four pieces scattered in each of 8 different worlds. Each level requires you to retrieve the warpstone piece and take it to the Gruntz king on that level.
Eternal Darkness: Sanity's Requiem is a psychological horror action adventure, released in 2002 by Nintendo for the Gamecube. It tells the stories of twelve characters that span across the world and two millennia who have to deal with ancient forces of evil which have been trying to manifest themselves in our world. Chapters take place in Ancient Rome, Persia, the Middle East, and modern-day Rhode Island. Throughout the game, the protagonists will have access to several weapons appropriate for their era, from bastard sword & gladius to flintlock pistol and shotgun. The game features an involved Magic system, which allows different spells to be created through the combination of runes. These spells can attack enemies, dispel illusions, and heal both the body and items. Eternal Darkness: Sanity's Requiem also has a unique feature called Sanity. If an enemy sees a character, their Sanity meter drops. When Sanity gets low, hallucinations begin to plague the character. Walls bleed, voices whisper from nowhere, the camera gets disoriented. Sanity can be restored by dealing a finishing move on a dying enemy, or with spells or some items.
You move into the city, away from your family. Luckily you find a cheap goshiwon. Although, the day you move in weird things started to happen. You keep seeing this woman... A woman with long black hair covering her face, scrawny body, with long deformed limbs. And the more you fear it, the stronger it gets. And it won't stop until you're dead... will you survive?
Three witches go to the house of the newcomer in town. She serves them tea with a gentle smile bit as one of them takes a sip Bera hears a loud noise and sees one of her friends fall onto the ground.