Dungeon Dicers

Genre: Fighting
Dungeon Dicers is a dice rolling adventure game with RPG influences. Battle monsters, explore a ransacked castle, play the Roulette and stay alive!

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19.09.2009

A fully 3D open-world RPG for the iPhone.

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01.01.1970

The first part of a projected trilogy. The gameplay is inspired by the early Fire Emblem games, but uses also elements of a grand strategy game like Nobunaga's Ambition. The story centers on a man shrouded in white armor, who dedicates his life to fight against the various dominions who threaten the lives of the weak and innocent.

01.01.1970

Origins of Lost Alchemies (OLA) is a MMO Fighting Game. Create transmutations trough an advanced in game editor, and choose & customize move-sets to fit the best way to play.

01.01.1970

“Deathfire: Ruins of Nethermore” is a party-based computer role-playing game with turn-based combat that hearkens back to the Golden Era of fantasy cRPGs. Built upon the power of the Unity 3D engine, “Deathfire” utilizes a first person view that gives the player the feeling of being there. A solid role-playing engine that utilizes over forty visible character attributes, along with countless invisible ones to track behavior, makes the heartbeat of the game, and it allows us to analyze and adjust gameplay on the fly, and react to the player’s actions, shaping the story around these actions and decisions. Developed by fully independent developer and publisher G3 Studios in Southern California, and spearheaded by veteran game designer/producer Guido Henkel (Planescape: Torment, Realms of Arkania Trilogy, Fallout II, etc.), the game is currently in its early stages of development and is scheduled for release in late 2014.

26.06.2002

A four-player fighting game developed by Saffire for the Xbox, PS2, and GameCube. Its gameplay drew comparisons to Power Stone, though not many favorable ones.

11.03.2015

Selected App Store EDITORS’ CHOICE, Dawn of Titans showcases the BEST graphics on mobile! Battle COLOSSAL TITANS and THOUSANDS OF WARRIORS in monumental wars, all under your CONTROL. CAPTURE enemy lands, grow your ARMY, and come to FIGHT, because in Dawn of Titans you either GO BIG or you GO HOME! Join your friends and PLAY FOR FREE! In the most massive ACTION-STRATEGY game on mobile! ---------- Dawn of Titans begins a new era for Action Strategy, with console-quality graphics and ultra-addictive gameplay. Key Features: Console-Quality Graphics · Build your kingdom and fight enemies in a stunning 3D fantasy world. Dominate with Massive Titans · Equip colossal warriors with powerful gear and lead them into epic PvP battles. Real-Time Battle Control · Go to war with thousands of troops, all under your direct control. Nonstop Events & Campaigns · Remember to check back for daily quests, unique campaigns, and alliance events. Forge an Unstoppable Alliance · Unite with friends to strategize in real-time MMO chat and dominate other kingdoms. Build the Ultimate Kingdom · Clash against the masses, to capture land and rise up the world ranks.

24.08.2000

Rune Caster (ルーンキャスター) is a Sega Dreamcast tactical role-playing game developed by Noisia and published by Vision.

01.01.1970

The kingdom has been attacked and all castles are under siege! Dreadful orcs and fearsome dragons roam the land! Join the heroes in their epic defense against this evil menace and become a part of the legend!

01.01.1970

Elven Chronicles puts gamers in the shoes of a young knight seeking redemption for an unjust exile from his kingdom. The game features vast territories to explore, dungeons, hundreds of enemies, and downloadable content to extend the life cycle.

09.04.1997

TaskMaker's Sequel is a role-playing game developed by Storm Impact as a follow-up to the 1990s Macintosh RPG. Set years after the original, players assume the role of the new protector of Castle Hall, succeeding the previous TaskMaker. The game involves helping neighboring villages by retrieving and destroying objects from monsters. Key features include character customization with gender and class options, a new world design with additional dungeons and villages, and improved graphics. The game was released with limitations due to development constraints and remained at version 1.0 until July 2008, when developer David Cook published a minor update on his personal website.