Eastern Tactics
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Shining Force III is a fantasy turn-based tactics role-playing video game designed for the Sega Saturn by Camelot Software Planning. It is a continuation of the Shining series. Comprising three separate but overlapping storylines, the Japanese version of Shining Force III was released in three volumes, known as: "Scenario 1 - God Warrior of the Kingdom", "Scenario 2 - Target: Child of God", and "Scenario 3 - "Bulzome Rising". In America and Europe, only Scenario 1 was released. The real ending to the game can only be viewed by completing all the games in the series.
The sequel to the captivating tale of Fuga: Melodies of Steel has arrived! This turn-based RPG is back with a ramped up battle system for more strategy, as well as a brand new event system that gives you more thrilling choices to affect your experience!
Become a Revenant and find the truth beyond revenge in this gothic fantasy RPG with stunning 3D battles! Boasting a story that blurs the lines between good and evil, a refined 3D battle system, and plenty of content to go around, this is one title not to be missed!
After the fall of the once-prosperous Uldein Empire over one hundred years ago, the Four Great Nations now wage war to claim dominion over the Resonail continent. Battles are no longer fought by honorable knights loyal to a nation, but by mercenaries who sell their services to the highest bidder. As the leader of a mercenary squad, the player will lead their troops across a battle-scarred continent, overcoming obstacles and adversaries as they complete quests doled out by each nation. In doing so, they will unravel the mystery behind the downfall of a mighty empire. With an impressive battle system that combines fast-paced action with strategic planning, and featuring robust character creation and customization options, Grand Kingdom is a Tactical RPG the likes of which has never been seen before. Assemble a squad of mercenaries, form an exclusive contract with one of the Four Great Nations, and participate in war with other players online for the future of Resonail. But remember- in this new age of war, there is only room for one Grand Kingdom.
Experience a lengthy and challenging story campaign, an enthralling tale full of emotive writing, plot twists and high stakes moments. Grow with your team by clearing strategic turn-based battles, with many optional missions and details to consider – which class will you upgrade for each character, and what equipment or skills will you prioritise?
Stella Deus is a story-driven tactical role-playing game in which the player controls a group of characters both picked up during the course of the story and in side events. The world is navigated using an overworld map using point-to-point navigation, with a date system showing the length of time it takes to get to a selected location. Alongside the story missions, Towns can be visited, in which characters can customize and create new weapons and armor, sell existing equipment in exchange for money, and shop for items such as healing potions. In camps set up on a journey, characters can swap out weapons and armor, equip items such as healing potions and beneficial charms for future battles. Special items used in character leveling can also be crafted by the player. Alongside story-based missions, there is a special dungeon called the Catacomb of Trials, where characters can battle and gain experience levels, raising their general statistics. The number of available levels in the Catacomb increases as players progress through the game. Each character has a specific character class, which they keep throughout the game and continue to level up as they gain experience points (XP). Higher amounts of XP are awarded for executing special abilities. Along with swordsmen and archers, there are alchemists (mages), priests (healers), and units who fight using most things from axes to fists. Most battles are triggered based on story events, and are completed when the stated object has been accomplished by the player, be it defeating all enemies, defeating a boss, or performing a specific task. At the end of each battle, the players gain a summery of their performance and spoils gained. The game uses the turn-based Replaceable Action Position battle system, much of which was carried over from the battle system used in Hoshigami: Ruining Blue Earth. Players navigate the field across a grid-based map, which can include obstacles such as bodies of water and high structures. Character positioning within the environment can be used to their advantage, such as an archer gaining higher accuracy when at a high point in the level. Character actions are arranged in a set order, and each character's weapon dictates their attack range. Each time a character performs an action, they gain experience points and additional Skill Points (SP) that can be used to purchase supplies or raise individual character stats. Three types of Skills can be equipped for characters: Action Skills, a special attack that player execute for a certain amount of Magic Points (MP); Support Skills, which grant passive abilities such as scaling higher obstacles; and Zone Skills, which grant passive abilities to both the equipped character and those in close proximity to them. Alongside Action Skills, two or more characters in conjunction trigger unique special moves called Team Attacks. The amount of damage done depends on how many characters took part in the action. Team attacks also increase the rewards gained at the end of battles. Characters' actions are governed by their stored Action Points (AP): a character's turn begins when their AP meter is at 100. A character's actions can continue until the meter reaches 0, meaning that they can move and attack multiple times within their turn. The amount of AP used with each action depends on the weight of the armor the character is wearing.
The epic story of Utawarerumono comes to an end in Mask of Truth, as the fate of the world will be determined by warring nations. The game features exciting SRPG battles, a colorful cast of new/familiar faces that will determine the fate of their world, a rousing original soundtrack, and the dramatic conclusion to the journey of Haku. After the events of Mask of Deception, Haku is destined to rally the nation of Ennakamuy to fight against the evil forces that now control the Yamato throne.
Welcome to Minos Bureau of Crisis Control. As the Chief, you are obligated to Shackle and Control the most vicious outlaws—Sinners, to Protect the city from falling. Hold on to the light in the darkness and salvage hope from despair.
At the dawn of time, a terrible war raged between the forces of good and evil, ending in the destruction of the world of Agarest. After their victory, the Gods of Light unified the decaying bodies of the Gods of Darkness and created a new world. Now, the forces of darkness are awakening once again… Agarest: Generations of War includes many unique features that cannot be found in any other Strategy Role Playing Game.
The Seven Deadly Sins: Grand Cross - A cinematic anime game beyond your imagination!