Emperor of the Fading Suns
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Expanded games
This classic 4X strategy game, renowned for its deep game play and unparalleled setting, allows one to five players to battle on land, air, sea and space as they fight each other and AI for control of humanity. Trade, build, and engage in diplomacy with the Church, Merchant League, and alien races.
Could be interesting
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders and Overlord series, bringing all the exciting tactical-turn based combat and in-depth 4X empire building of its predecessors to space in an all-new sci-fi setting. Emerge from the cosmic dark age of a fallen galactic empire to craft a new future for your people. Explore the planetary ruins and encounter other surviving factions that have each evolved in their own way, as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia, in a deep single player campaign, on random maps and against friends in multiplayer.
A turn-based strategy video game set around several different historic civilizations.
Laser Squad is a turn-based tactics war game where the player completes objectives such as rescue or retrieval operations, or simply eliminating all of the enemy by taking advantage of cover, squad level military tactics, and careful use of weaponry. The squad's team members are maneuvering around a map one at a time, taking actions such as move, turn, shoot, pick up and so on that use up the unit's action points. More heavily laden units may tire more easily, and may have to rest to avoid running out of action points more quickly in subsequent turns. Morale also plays a factor; a unit witnessing the deaths of his teammates can panic and run out of the player's control. Including the expansion pack, there are seven scenarios in total, each one with its own difficulty settings and squad allocation Laser Squad originally came with five mission scenarios, with an expansion pack released for the 8-bit versions, containing a further two scenarios. Reaction from gaming magazines was positive, gaining it high review rating and several accolades. The legacy of the game can be seen in other titles like the X-COM series, especially the acclaimed UFO: Enemy Unknown which was also created by Julian Gollop and was initially conceived as a sequel to Laser Squad
Build a vast interstellar empire in 30 minutes flat.
For many years the world had suffered from overpopulation and ecological destruction, until the leading scientists created CyberBrain - a supercomputer that solved all the global problems and turned the overpopulated and polluted Earth into Paradise. You are a young hacker. Once, while in cyberspace you managed to break into a secured area and came across a series of strange data packets. You hurriedly copied these to disk, not even having the time to read their contents. Only a few minutes later you hear a police siren, followed by banging on the door and demands to open up...
The original predecessor to Rebelstar.
Being one of the first, if not the first, 4X game you conquer your way through the galaxy.
Lost Empire: Immortals is a 4x turn-based strategy game, featuring multiple star maps with up to 5000 star systems, 6 different races and an extensive research tree. The battles are rendered in 3D - although the player cannot control them - and the final objectives can be domination, diplomacy, research or exploration.
Galactic Civilizations II (GalCiv II) is a 4X Grand strategy game set in the 23rd century, when multiple alien civilizations scramble to conquer the galaxy, planet by planet, by force, diplomacy, influence (culture), or technology. GalCiv II focuses on the single player experience that consists of a Campaign mode and a "Sandbox" mode, and omits multi-player. The game is notable for its artificial intelligence, which is challenging without being given resources and abilities not available to the player, as is common in the majority of strategy games.
Reach for the Stars is a space strategy game where players manage their own civilization in a 2D galaxy. Players compete against up to three AI opponents, focusing on economic management, planetary development, fleet construction, and technological advancement. The game emphasizes strategic planning and resource allocation over diplomacy or tactical combat, with customizable game parameters allowing players to modify the core mechanics to their preferences.