Empire Earth: The Art of Conquest
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Parent game
Epochs are the ages a player passes through in Empire Earth. Each of these epochs represents an age within history. In Empire Earth, the last two ages (Digital and Nano Ages) are set into the moderate future. In the Art of Conquest, a third future age, the Space Age, is available. It deals with space colonization. Each epoch brings new technologies and units. Epoch advancement requires additional buildings to be built and the costs of advancing increases as more epochs are attained, although the ability to gather the required resources greatly increases as well. With new epochs, some new units are available at the cost of having to abandon the ability to produce old units, though any old units still alive are kept. The epochs in Empire Earth are the Prehistoric Age, the Stone Age, the Copper Age, the Bronze age, the Dark Age, the Middle Ages, the Renaissance, the Imperial age, the Industrial age, the Atomic World War I age, the Atomic World War II Age, the Atomic Modern Age, the Digital Age and the Nano Age. An extra epoch, the Space Age, is available in Empire Earth: The Art of Conquest.
Part of collection:
Empire Earth
(last 3 games)
Empire Earth III is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007.[1][2][3] It is the latest installment of the Empire Earth series and has generally received widespread negative reviews.[4] Empire Earth III contains five epochs, fewer than other games in the series but covering roughly the same time period. The game features three factions: Middle Eastern, Western, and Far Eastern.[5] Each faction comprises unique buildings, units, and technologies.
Empire Earth II (Gold Edition) is a bundle of the following games: - Empire Earth II - Empire Earth II: The Art of Supremacy
Empire Earth II: The Art of Supremacy will return gamers to the front lines of the greatest battles in history with new civilizations at their command, new campaigns and a host of new features that make this year's best strategy game more addicting than ever. Bold victories on far-off battlefields, from wintry Russian plains to scorching African deserts, will establish the player's undisputable reputation as the world's greatest leader - past, present and future.
Could be interesting
Relive the complete span of human history! Lead the great nations of Korea, Germany and America in the base game and Egypt, Russia and the Masai in the add-on. Take part in the greatest battles in history of mankind. From quests for independence or rises to power, to the Civil and Wold War, Empire Earth 2 will show you all the faces of ancient and modern warfare. Choose your path from clear military dominance to a complicated diplomatic approach and look at the world from the perspective of famous leaders. We are inviting you to a great journey into the history of great nations with the best instalment of this famous series. Along with small episodes of sci-fi, when the creators wanted to predict what will come in the future, it is one of the best RTS and historical game ever created. Besides this is the only way to check out what would have happened when one tank would attack XV century Heavy Cavalry!
The Settlers II: Veni, Vidi, Vici is a real-time strategy computer game, released by Blue Byte Software in 1996. Its gameplay is very similar to that of its predecessor, The Settlers, albeit with a Roman theme and improved graphics. It is the second game in The Settlers series. Many fans of the franchise consider this the best game of the series, primarily because future instalments changed the transport management aspect considerably. This popularity encouraged Blue Byte to publish a remake of the game, The Settlers II (10th Anniversary) for Windows and release a port of the original game on Nintendo DS.
Epochs are the ages a player passes through in Empire Earth. Each of these epochs represents an age within history. In Empire Earth, the last two ages (Digital and Nano Ages) are set into the moderate future. In the Art of Conquest, a third future age, the Space Age, is available. It deals with space colonization. Each epoch brings new technologies and units. Epoch advancement requires additional buildings to be built and the costs of advancing increases as more epochs are attained, although the ability to gather the required resources greatly increases as well. With new epochs, some new units are available at the cost of having to abandon the ability to produce old units, though any old units still alive are kept. The epochs in Empire Earth are the Prehistoric Age, the Stone Age, the Copper Age, the Bronze age, the Dark Age, the Middle Ages, the Renaissance, the Imperial age, the Industrial age, the Atomic World War I age, the Atomic World War II Age, the Atomic Modern Age, the Digital Age and the Nano Age. An extra epoch, the Space Age, is available in Empire Earth: The Art of Conquest.
Experience the hit World War 2 real-time strategy game for the first time in full 3D glory, expanding on all strategic and tactical options. Command joint operations of naval, land-based and airborne units on the largest maps in the series. Newcomers and veterans alike will be right at home with an innovative user interface and improved AI.
It’s the year 1400- the late Middle Ages. Europe sees the dawn of the golden age of the new departures and the free spirit. Under the rule of the bourgeoisie and businessmen, more and more towns are emerging from the clutches of the aristocracy and are achieving independence, power and wealth. New businesses are flourishing, bringing financial strength and political influence to a growing economy. However, life in the narrow, overpopulated alleyways and streets of the towns also has its downsides: epidemics and diseases are spreading, and thieves and highwaymen lie in wait to get their piece of the wealth. Now you can try your hand in these exciting times of change. Will you head down the path of an honest craftsman or a dubious priest? It’s your choice.
Sudden Strike II is a WWII themed R.T.S that lets the player choose between the British, American, Japanese and German campaigns, sometimes consisting of clearing the area of enemies or killing a general. Sudden Strike II allows you to take control of land, sea and air making for spectacular battles.
Empire Earth III is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007.[1][2][3] It is the latest installment of the Empire Earth series and has generally received widespread negative reviews.[4] Empire Earth III contains five epochs, fewer than other games in the series but covering roughly the same time period. The game features three factions: Middle Eastern, Western, and Far Eastern.[5] Each faction comprises unique buildings, units, and technologies.
Pharaoh is a 1999 strategy game developed by Impressions Games and published by Sierra Entertainment.
American Conquest: In the year 1492, travel to America as Christopher Columbus and ignite the fire that will fan 300 years of heated battles for land, riches, and freedom. In eight historical campaigns spanning 42 missions, you will take on the roles of great legends such as Francisco Pizarro and George Washington. Secure new technologies, unique weaponry, and improved fighting units, but also master the delicate world of diplomacy. Play with fire! Conquer America.
The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands. Imperium Romanum is the sequel to Glory of the Roman Empire.