EX: Extra

01.01.2010
Genre: Shooter
A vertical doujin shmup inspired by Ketsui.

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31.03.2015

A vertical shoot-em-up by GOTYO.

28.07.2005

Sengoku Cannon: Sengoku Ace Episode III is the third entry in Psikyo's Sengoku Ace series of shoot em up games.

01.03.1993

SegaSonic Cosmo Fighter Galaxy Patrol is a 2D shoot'em up arcade ride viewed from a top-down perspective. The family-sized cabinet is designed like a spaceship with the feature of the cabinet shaking during the ride. The cabinet board has two buttons for weapons to fire projectiles or homing rockets and a lever labeled "SPEED UP", which tilts the entire ride. There is also a regular joystick on the left side of the board that maneuvers the ship which can also tilt the cabinet. After inserting the coin, Sonic gives a speech to the player and hops into the red spaceship which gets launched from the earth's galaxy patrol station into space. Right after, Dr. Eggman appears in a small space pod to deploy bombs and obstacles at Sonic. Destroying bombs and obstacles rewards the player with stars. After arriving at the space station, Eggman will then attack with his space pod by firing projectiles or homing at the Sonic's spaceship after landing one of three hits. If the player defeats Eggman, doctor pulls back and returns with a large, green space armor on his pod. The player has to destroy the homing arms of the space armor before finishing him. If the player manages to destroy Eggman's space armor, the player is rewarded with a ship upgrade and Sonic has saved the animal friends while Eggman flies away. Depending how well the ride has been completed, the arcade ride rewards the player with a certain amount of stars from one to five.

28.07.1995

In Philosoma, you blast through 18 vertical scrolling deep space environments in search of the mysterious distress call, destroying enemies and obstacles in your path. Go up against a variety of vehicles including the "Hover Carrier," the "Makkon," and the "Missile Walker" as you clear your way with one of four main weapons such as the Vulcan, Laser, A-Break, or Ray-B. Each weapon can be upgraded up to three times when specific power-up icons are collected. A secondary weapon such as Buster grenades, MRMs, and SRMs are equipped at the beginning of a level or acquired through a power-up.

27.10.2005

Under Defeat is a shoot 'em up arcade game by G.rev. It was released for the Sega Dreamcast in March 2006. The game takes place in an alternate reality based on World War II, and, in a controversial twist, players control German-speaking characters (under the banner of "the Empire"), fighting against enemies ("the Union") that speak English and possess weapons patterned after those of both real-life Allied and Axis powers (for example, naval units in Level 2 bear heavy resemblance toward the Imperial Japanese warships). The game was released very late in the life of the Dreamcast, but sold much better than expected, probably because there were no other home ports planned in the foreseeable future. Players assume control of a helicopter, which can be rotated like a more limited version of the mechanism in Zero Gunner 2. Gameplay is largely very traditional, and bears a strong resemblance to some older Toaplan games, especially Twin Cobra. It uses 3D graphics, and a slightly angled perspective to give the game more depth than most other titles in the genre. On October 27, 2011, G.rev announced a remake titled Under Defeat HD to be released for the PlayStation 3 and Xbox 360.[1] The game is released by Rising Star Games on February 23, 2012 in Japan, November 9, 2012 in the UK and set to be released on November 28, 2012 in North America for PlayStation 3 only and January 25, 2013 in Europe. The Xbox 360 version for North America was released on August 26, 2014 as a downloadable game-only under Games on Demand. An upgraded version of Under Defeat HD (PS3, Xbox 360) was made on Sega Ring Edge 2 arcade System, named Under Defeat HD+. Now that version is coming to arcades with some improvements via Sega’s ALL.NET. Among the enhancements this will have is a horizontal orientation mode, more detail in the battlefield and a “New Order” mode where apparently you can choose from different types of aircraft.

18.01.1994

The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that increases the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited amount of shots. When certain ground enemies and buildings are destroyed, money bonuses appear which give a random amount of points each. When the player reaches the end of the stage, the player has to face a boss ship.

01.01.1993

Dive On is an Action game, developed and published by Min, which was released in Japan in 1993.

31.12.1991

Shooting game developed by Hiroshi Asano.

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19.08.2007

Indie STG also called Nanoha Taiken 2nd Chu and the sequel of Lyrical Nanoha, developed by the doujin circle Musume. This game was released at Comiket 72.