Falos

19.09.2024
Genre: Platform
Falos: Learn to read 100+ words in 100+ languages while playing a game. A game where you match words to emojis across four different play styles.

Buy

Could be interesting

01.01.1970

Educational Mickey Mouse game for Pico.

01.01.1970

Dragon's Alphabet is an educational game for the Sony SMC-777.

20.12.2018

You have to flip a plastic bottle in the exciting arcade game Bottle Flip 3D! Make the bottle jump or even double flip. How? Just tap the screen at the right moment and jump! Explore different rooms, jump on all sorts of objects: shelves, tables, chairs, sofas, and even subwoofers! Train your agility, develop coordination, control the strength and distance of the jump. And most importantly - calculate the distance correctly because it depends on whether you can get to the finish line and win! Interesting levels, different obstacles, and your ideal flips - with Bottle Flip 3D you will never be bored! Enjoy!

24.03.1992

Super Mario Bros. & Friends: When I Grow Up is an MS-DOS computer game featuring Mario and friends. The game is essentially a digital coloring book, containing illustrations by Rick Incrocci. A few pages have animated sequences. The pages are themed after common careers. Characters in the game include Mario, Luigi, Princess Toadstool, Toads, and Bowser. Super Mario Bros. & Friends: When I Grow Up features Bowser both as he appears in video games and as he does in the Super Mario cartoons. Link also makes cameo appearances on the Chef/Waiter and Travel guide pages.

20.01.1996

16 Tales is a series of educational video games developed by The Lightspan Partnership starting in 1996. Each game consists of four 15-minute video programs detailing various cultures' stories and lore.

placeholder
01.01.1970

Seja o drone que voa por aí semeando a floresta e fotografando os beija-flores capixabas!

placeholder
01.01.1970

a space-based endless runner meets typing game!

31.12.2021

A platformer set in the world inside your computer! Help the citizens of hardware and software city keep the machines operational.

01.01.1970

Our first attempt at what we deem impossible seldom has the desired outcome. It is only through persistent effort and support that we can make The Leap. 'Making The Leap' was first created in Dreams for the Playstation 4, and has here been lovingly recreated for PC.