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Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture and published by Spike. It was released in Japan on August 5, 2004, in Europe on September 30, 2005, and in Australia in 2005. This game was never released in North America. Directed by Akira Ueda and planned by Goichi Suda, the game focuses on a news crew for the fictional ZaKa TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
A survival game set on a damaged spaceship, made for Pixel Horror Jam
Player is trapped in a dream world where he can't control himself and he needs to fight his nightmares.
An FPS Horror experience where you're locked in an old asylum being chased by husks of shadow.
Procedurally-generated FPS inspired by Quake.
A gun wielding Templar purifies a forsaken church.
Dive into the depths of END CITY and discover the horrors NT-Field crisis has left in its wake.
The year is 1996. A shroud of chilling despair cloaks the nights, and the days are filled with an unseen tension. The whole world is gripped in the clutches of barely repressed primal fear. A cult gathers round a grotesque idol, coldly repeating chants foreign to the human tongue. Who will stop their horrific summons?