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Microsoft Minesweeper (formerly just Minesweeper, and also known as Flower Field) is a minesweeper-type video game created by Curt Johnson, originally for IBM's OS/2, that was ported to Microsoft Windows by Robert Donner, both Microsoft employees at the time.
Set in a mystical world where mortal and fairy realms collide, the game tells the story of a mortal woman named Faye who is the only being able to awaken from a powerful fairy's dream spell. She embarks on an adventure through a dream world to find her fairy husband and save her hometown. To solve the mystery, players must complete puzzles and search for clues leading to the whereabouts of Faye's husband.
Welcome to Glass Masquerade sequel - an artistic puzzle game inspired by stained glass artisans and Wonderland depictions of the 20th century. You need to combine hidden glass pieces to open misty portals of illusions across a tangled mind.
Welcome to Glass Masquerade - an artistic puzzle game inspired by Art Deco & stained glass artisans of the 20th century. You need to combine hidden glass pieces to unveil clocks and themes exhibited by various cultures of the world at the 'International Times Exhibition' - an interactive electronic show.
Sparkle Unleashed is a wonderfully polished casual action puzzle game. Match like colored orbs before they fall into the abyss, unlock earthshaking powerups, and conquer more than a 100 levels! Carve a path of light through an enchanting world of mystery and magic!
Take control of Kokopolo, the hyperactive wildcat, in a crazy, fast and frantic, action-packed game set across 80 stages of arcade mayhem.
The fourth game featured as a coverdisk on the Japanese magazine Famimaga, Clocks is a Tetris variant in which clock faces must be placed together form larger shapes. Clocks, or Famimaga Disk Vol. 4 Clocks (and occasionally as "Clox"), is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons. The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to connect to any other lines that surround it. Placing lines in such a way that it forms a shape - for example, placing four 90 degree clocks in such a way to form a square - earns the player points and removes the clocks used to form the shape. Larger shapes are more risky but earn more points. The player is given some leeway to recover from mistakes: should the player hold the down button to make a clock fall faster, it'll destroy any clocks underneath. A misplacement, therefore, can be rectified with a correctly positioned clock if it falls quickly enough to crush the offending clock. However, the player can only do this a limited number of times per stage.
Assist Lex in creating various words by chaining tiles that touch each other within the grid. The longer your word, the more points you earn, and sometimes you may even discover gem tiles to increase your score! Be wary though, as fire may sometimes threaten to burn your library if you don't stop it in time.
Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth. Each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. Game received multiple award, for example: Apple Design Award 2011, British Academy Video Games Awards 2011 and many others.
Understand is an experimental puzzle game about guessing rules. In each level, you have to figure out the rules through trial and error, then draw a line satisfying all rules.