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The story of Christmas Nights follows Elliot and Claris during the holiday season following their adventures with Nights. Though they both enjoy the Christmas season, they feel as if something is missing. Finding that the Christmas Star that usually sits at the top of the Twin Seeds Christmas tree is missing, the pair head off to Nightopia to find it. There, they meet up with Nights again and re-explore Spring Valley, which has now been Christmas-ified due to the kids' dreams of the holiday season. The trio of heroes must now take down a revived Gillwing and retrieve the Christmas Star from his lair. The game uses the Saturn's internal clock to change elements of the game according to the date and time. In November and January, the title screen label "Nights: Limited Edition" is changed to "Winter Nights", with the lush greenery of the environment being replaced by white snow. During December, "Christmas Nights" mode is activated, resulting in further Christmas-themed alterations, such as item boxes becoming Christmas presents, Nightopians dressing in elf costumes, and Christmas trees replacing Ideya captures. The background music is replaced by an instrumental version of "Jingle Bells", as well as there being a "Christmas-like" rendition of the boss theme. During the "Winter Nights" period, the weather in Spring Valley will change according to what hour it is. Other cosmetic changes are visible on New Year's Day, and loading the game on April Fool's Day results in Reala replacing Nights as the playable character.
Sonic Hexacide is a Sonic fangame developed by DJ Coco using concepts based on the design of Sonic Lost World. The levels are built in a tubular 3D design, and the graphics are made of 2D sprites.
In a world without its colors, stories are told about a time when life was bright and radiant, when the sunlight was warm and nature was strong. While Iris is still young and their world has always been dull and faded, these stories inspire them to dream of a better future. Could these dreams be a sign of change? Join Iris as they adventure through the unknown in search of the six lost crystals to make the world colorful once again!
Sonic the Hedgehog Classic is a fan game by Hez. It began as an offshoot of his earlier fan game Sonic 1 PC, with a variety of new levels. The game will allow users to play as three characters—Sonic, Tails, and Knuckles—and possibly a custom character of their own. The game features elements from the classic Mega Drive games, as well as new gimmicks. The game currently uses the MMF engine for Windows and has had three releases, with the latest revision (see Downloads) fixing some issues reported by players of the previous version. Moreover, it is Sonic Retro currently being converted to a hack for the Mega Drive by StephenUK. Finally, a few months after releasing the game, Hez Sonic Retro announced that he had started working on its sequel Sonic Classic 2, whose features include various new power-ups and level elements and a complete original soundtrack by Karl Brueggemann.
Sonic Classic 2 is a 2D fangame that is a sequel to Sonic Classic by Hez which will include: Brand New Levels 4 playable characters (Sonic, Tails, Knuckles, and Fang) New unique gimmicks Customizable shields SC1 revamped levels Online Play Extras & More!
"You are searching for Sonic stuff throughout the internet, until you come across an unnamed ROM Hack with no info about it whatsoever. Is it just an abandoned buggy ROM Hack or is there something more into it?" Welcome to Sonic the Hedgehog: Editable ROM, a game based upon a mysterious ROM Hack published into the internet.
Crossover fangame where Mega Man goes through stages based on the hit Capcom game, "Ghosts 'n Goblins" to fight Arthur at the end. The special weapon from this game can be used in "Mega Man Vs. Metroid", and vice-versa.
Co-op shooter take on Mega Man that allows up to 4 players. Forever left incomplete, it was used as a base for Endica VII: The Dream King, made by the same developer.
Spin-off flash game that serves as a follow-up to IRA's fanmade Fire Man comics series, and as such features a playable Fire Man. Split into multiple parts that function like separate flash games.
Crossover flash game between the Mega Man franchise and Ikaruga, mixing the gameplay of both properties by allowing Mega Man to switch polarities to absorb projectiles of the same color.