Knights of the Round

27.11.1991
Users 72/100
The gameplay is very similar to other Capcom beat 'em ups, such as Final Fight and Capcom's previous hack-and-slash fantasy title The King of Dragons. There are seven stages, each with its own boss and a variety of generic enemies that try to stop the players' progress. The fights rely strongly on blocking ability, which is triggered by pressing the attack button, then pressing the joystick away as the opponent strikes. If successful, the player gains a few seconds of invincibility with which to counter-attack. However, if no one strikes the player's character while holding the block, they will tire and drop their guard, making them vulnerable to attack. Blocking is vital in certain cases, since some bosses will be vulnerable only after their attack has been blocked by the player. As in most beat 'em ups, a desperation attack is performed by pressing both the attack and jump buttons simultaneously. This knocks out most enemies on the screen, but the player loses a little bit of health every time he uses it.
Arthur, who had been training himself to be a great knight, pulled out the sacred sword Excalibur from the rock. After pulling it out, Arthur realized his destiny was to become the first King of the Britons. Merlin then sends Arthur and his two closest companions, Lancelot and Perceval, to overthrow the evil king Garibaldi and to unite England.

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05.08.1991

The game has 16 levels, though many are quite short. Much like Capcom's Knights of the Round, King of Dragons features an role-playing video game-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up. King of Dragons features a simple control system that consists of a single attack button, and a jump button. By pressing both buttons, the character unleashes a magical attack that strikes all enemies in screen (its strength varies according to the character used) at the expense of losing energy. The fighter, cleric and dwarf can also use their shield to block certain attacks by tilting the joystick back right before the impact. This is one of the many Capcom games to feature the yashichi power-up item. There are three such power-ups hidden throughout the game, each giving the player an extra continue.

07.10.2005

An action game spin-off in the Total Warrior series. Play as a mighty Spartan trooper, and battle through hordes of enemies in large environments, while working with allies. Use ultra-violent special attacks to mow down entire groups of foes at once, with ridiculously bloody effect. The game has a fast-paced, arcade-like, mission-based gameplay. In each mission, you must succeed in minor goals like killing the generals of the opposition, escorting sappers to blow up enemy siege weaponry and preventing the enemy from making to behind your borders. The storyline progresses through cutscenes, shown in-between each mission. Depending on how you succeed in your mission, you get "tokens", which you can use to upgrade the health, damage or power of your character. The player is capable of doing special moves, which can be learned throughout the game. Some of the special moves gain their powers through the spartan gods, that aid the player in his battle. During the game, you can find different weapons like swords, bows and spears, and of course, shields.

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Shadow over Mystara is a side-scrolling beat-'em-up with role-play elements that make it stand out from other similar games released at the time. In addition to the original four heroes found in its predecessor, Dungeons & Dragons: Tower of Doom (Cleric, Dwarf, Elf and Fighter), Shadow of Mystara adds a Thief and a Magic-User to the selection. Furthermore, with the inclusion of two separate versions of each character's sprite set, the game allows up to two players to select the same character (in Tower of Doom each of the characters could only be selected once), effectively giving the game 12 "different" characters to choose from. The two Clerics and two Magic Users also have subtle differences within their spell books. The controls are using four buttons: Attack, Jump, Select (brings up a small inventory ring around the character allowing the player to choose what item is set in the Use slot) and Use. The Cleric, Elf and Magic-User also have two extra rings for their spells, with the Jump button used to switch from ring to ring. While the game uses the same kick harness as the previous game, the Select and Use buttons are reversed. Shadow over Mystara also introduced a selection of special moves which are executed by moving the joystick and tapping the buttons in certain combinations, in a way similar to the Street Fighter series. The characters (except for the Magic-User) have a Dashing Attack as well as a Rising Attack which can be used to combo monsters or even juggle them in the air. Most characters (again, with the exception of the Magic-User and also Cleric) also have a Megacrush, a move common to nearly all of Capcom side-scrollers, which damages all enemies standing close enough to the character but in turn also damaging the player themselves.

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Enclave is a level-based action RPG game with a mix of shooting and puzzles, pitting the player as one of twelve different characters on either side in this medieval era. As a member of the Light side: a Knight, a Huntress, a Wizard, a Druid, an Engineer or a Halfling can be chosen. At the opposite end of the spectrum: a Berserker, an Assassin, a Sorceress, a Lich, a Bombardier, or a Goblin. The player needs to perform different tasks leading ultimately to one objective; protect the Enclave (Light) or invade the land (Dark). To accomplish these tasks, various weapons, such as swords, bows, staffs and spears, can be used. To aid the player, shields are readily available, as well as a select few potions. Armor is abundant and comes in many shapes and sizes.

01.11.2001

MU Online is a highly involved fantasy RPG based on the legendary Continent of MU. MU established a basic frame of various online games and other following games and regarded as a pioneer of 3D MMORPG.

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Hero Siege is a Hack 'n' Slash game with roguelike- & RPG elements. Annihilate hordes of enemies, grow your talent tree, grind better loot and explore up to 7 Acts enhanced with beautiful Pixel Art graphics! This game offers countless hours of gameplay and up to 4 player online multiplayer!

19.03.2009

Runes of Magic (RoM) is a massively multiplayer online role-playing game (MMORPG) developed by the Taiwanese developer Runewaker Entertainment and adapted for the English and German-speaking market by German company Frogster Interactive. Frogster has also opened servers for France, Spain, Poland, Italy, and Australia as well as servers dedicated to the European Union. After going through an open beta phase, the game was launched on March 19, 2009 and Chapter II – The Elven Prophecy was launched on September 15, 2009. The next chapter, Chapter III – The Elder Kingdoms, started April 22, 2010, however all of Chapter III did not become available until August 11, 2010. Chapter IV - Lands of Despair, was released June 16, 2011. The latest Chapter, Chapter V - Fires of Shadowforge, was released on June 12, 2012. The game client is free to download, and no monthly subscription fee is required because the service is funded by real money transactions (RMT) in the Runes of Magic Item Shop.

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Warriors of Might and Magic is a game in the fictional Might and Magic universe.

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The video game adaption of the acclaimed film of the same name. The Lord of the Rings: The Return of the King is a follow up the well received adaption of the first two films in the trilogy. The game expands on what The Two Towers accomplished, with the action and adventure sequel introducing three separate story lines from the movie: one following Aragorn, Legolas, and Gimli, as The Two Towers did, another following Gandalf, and a third following Frodo and Sam, with Merry, Pippin, and Faramir serving as unlockable characters. Gameplay features were also expanded upon, including multiplayer.

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Bladestorm: The Hundred Years' War is a historical real-time tactics video game for the PlayStation 3 and Xbox 360 platforms. It was published by Koei and developed by Omega Force. The game is loosely based on the Hundred Years' War between the Kingdoms of England and France in the 14th and 15th centuries. Just like the Kessen and Musou series from Koei, certain liberties are taken from the original history. For example, unlike what happened in real life, it is possible to save Joan of Arc from being burned at the stake. A expansion remake, entitled Bladestorm: Nightmare was released for consoles in Japan at the end of January, 2015 and in western regions a couple months later. The worldwide Microsoft Windows release was on May 29, 2015.[