Lords of Time

31.12.1983
Critic 80/100
Genre: Puzzle Adventure
You are a time traveller and have to find nine objects from different time periods in order to prevent the Time Lords to alter human history.

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Part of collection:
Time & Magik (last 3 games)

31.12.1988

This is a trilogy of adventures set in the world of time travel and magic.

31.12.1986

The Price of Magik is the sequel to the previous game; Myglar the Magician. The guardian of the Crystal has become insane and is draining its energy for his own use; he must be defeated before it is exhausted.

31.12.1985

You have to find the Red Moon Crystal, for since its disappearance the land has fallen into chaos.

Could be interesting

31.12.1978

A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.

31.12.1982

In order to save Earth's future you are given a time machine enabling you to travel into several time periods of the distant past where you meet famous people like Robin Hood, Christopher Columbos or Cleopatra who will help you to change Earth's destiny.

31.12.1979

While orbiting an asteroid your space ship malfunctions. In this text adventure you have to find five alien artefacts - and a way home.

31.12.1981

In this text adventure you must travel to a faraway land in order to find the magic elixir that will heal your ailing king.

31.12.1984

Pyramid is a Puzzle game, developed by Sachen and published by American Video Entertainment, which was released in 1992.

31.12.1985

You have to find the Red Moon Crystal, for since its disappearance the land has fallen into chaos.

31.12.1986

The Price of Magik is the sequel to the previous game; Myglar the Magician. The guardian of the Crystal has become insane and is draining its energy for his own use; he must be defeated before it is exhausted.

02.02.2010

Interactive Fiction created by Andrew Plotkin, where the objective is to escape a virtual room.

01.10.2007

Varkana is the name of a region in a world with a timeless, mildy fantasy/sci-fi setting (some technological and magical elements are present at this moment, but not prevalent), with the city-state of Arg Varkana as its major outpost of civilization. There are several Persian and Mesopotamian inspired elements in there, some of which might sound familiar to those who are acquaintanced with those cultures. We start the game as Farahnaaz, a bookcrafter and a library employee in Arg Varkana, currently enjoying her summer holidays when the town is lively with celebrations. Her hometown is to be visited by a team of ambassadors from Ashtarta, a distant, fabled land with a more advanced technology and a recently-reestablished regime.

31.12.1986

Legend has it that deep in a mountain in the land of Meridan lies a Guardian who is believed to be eternal and would provide help to the people in their darkest need. The Guardian is needed now as Silvian have invaded Meridan once again, destroying everything and killing people with new and strange weapons. You have decided to test the legend of the Guardian by exploring the lands ahead to find the mountain that contains the Guardian. You start your quest waking from unconsciousness in your destroyed room. Pilgrim is a text adventure where text on screen describes your location and you type in commands with the keyboard to control your hero and interact with each location.