Parent game
Mr. Driller is an arcade puzzle game developed by Namco and first released in 1999. Players control a driller who descends through layers of colored blocks, clearing paths while managing a limited air supply. Blocks disappear when four or more of the same color are connected, creating strategic challenges as the screen scrolls upward. The game emphasizes quick decision-making and careful planning under time pressure. It became known for its simple mechanics, increasing difficulty, and bright visual style.
Part of collection:
Dig Dug
(last 3 games)
A bundle including Dig Dug Arrangement (2005) and the original Arcade game.
This 3D adventure combines the classic arcade digging action with new baddies, environments, weapons, mini-games and strategies to deliver the most action-packed Dig Dug game to date. Whether tackling the underground alone or wirelessly with a friend, gamers discover 15 stages with more than 80 areas in Dig Dug Digging Strike. Players explore 3D environments on the top screen of the DS, then plunge underground on the bottom screen to dig and connect fault lines that will trap monsters. Only by sinking enemy bosses do players move to the next level - and they encounter some familiar faces along the way. The dreaded Pooka and Fygar are back to threaten Dig Dug, along with a host of never-before-seen bosses. Dig Dug is armed with a series of thrilling weapons to combat monsters as well as elements from the environment including rolling rocks, quicksand and flowing lava.
Part of collection:
Mr. Driller
(last 3 games)
The popular action puzzle game “Mr. DRILLER DrillLand” makes its Western debut! You’re invited to a secret amusement park known as “DrillLand” – 500 meters underground! Explore and conquer the five “attractions” with simple, yet exciting, gameplay that guests of all ages can enjoy! - Mr. DRILLER returns! – Featuring updated graphics and HD cutscenes! - Dig your way to victory! – Each of the five attractions in DrillLand features their own set of unique gameplay rules. Can you dig your way through each attraction and defeat the final boss?! - Competitive multiplayer modes! – Play with up to 4 players on one console—race to the finish or battle it out in “Free-for-All” or “Pairs”! - Take it easy! – All new “Casual Mode” for those who want to enjoy digging through DrillLand at a leisurely pace!
Mr. Driller: Drill Till You Drop offes non-stop Drilling Action! Featuring the classic addictive gameplay that the series is known for, this DSi game has over 40 stages of non-stop drilling action! Drill through a seemingly endless onslaught of colored blocks, avoid falling obstacles, and strategically manage your oxygen on the go with your Nintendo DSi!
Mr. Driller W is the new and updated installment of the exciting, classic game challenging you with level upon level of frantic, underground, drilling action! Experience more than 20 varied stages and missions! Drill through a seemingly endless onslaught of colored blocks while avoiding falling obstacles and strategically managing your air supply. Multiple degrees of difficulty now challenge everyone from the first time novice to the most hardcore, Mr. Driller veteran. A playable tutorial will even help first time players learn the game’s rules quickly and easily! Vibrant graphics, addictive gameplay and loads of characters make this a modern twist on a gaming masterpiece!
Could be interesting
Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!
Remember that memory game with colors that used to drive you crazy?
Tropix 2! Quest for the Golden Banana, like its predecessor, is essentially a collection of mini-games, most of them implementations of well-known casual genre titles. The game is divided in islands, where the main monkey character and his animal friends live. Each island acts as a hub for three mini-games. On the main screen, the player has to buy plants, furniture, toys and other things to decorate the scenery and unlock a series of key items to move to the next island. These decorations are bought with gold coins, acquired after playing one of the mini-games: Cascade is a tile matching game, where the objective is to make matches of three or more of the same type by switching adjacent tiles in a grid filled with food. The food keeps falling after successful matches, to be promptly eaten at the bottom by some animal that acts as a level progress meter, crossing the screen towards a small flag. In the boss battles, the goal is to make matches as fast as possible, to throw food at the enemy before they clog all the cells in the grid; Coco Bowl is a bowling game with coconuts as the ball. The coco can be guided with the mouse while it is going through the lane. Some levels have special features, like ramps and other obstacles; Stone Stacker is a simple puzzle game, where the player must stack slabs on top of each other by matching their indentations at the top and bottom, creating a tall pillar at the left side of the screen. Special items, like a hammer and a wildcard stone, help to eliminate useless slabs and make matching easier; Ice Cream Parlour is a time management game, where a penguin must serve ice cream to a series of fellow penguin customers. Thought bubbles over the customers heads show pictures of the recipients and ingredients of their order, while stars below them show their satisfaction level. The player must click on several hotspots on the screen, guiding the penguin to pick up the correct recipient, give it to one of the lemur assistants ready to scoop or place one of the ingredients, and finally bring it back to the client before the patience meter runs out. An iguana acts as the trash can, swallowing badly served orders. The goal of each level is to profit a set amount of money within a time limit. A bonus game appears sometimes, where the player must move an ice cream cone at the bottom of the screen and pile up on it several balls scooped and thrown upwards by one of the lemurs; Pirates! is a shooting game. The player controls a cannon placed over a precarious raft in the middle of the sea, and the objective is to shoot any enemy on the screen before it reaches and destroys the raft. The raft can be repaired between levels on a separate underwater screen, where tetrominoes wood pieces have to be placed logically on its frame. Barrels carry new ammunition types, changing the power and range of the shots. A bonus game appears occasionally, where the cannon is used to feed dolphins; Fish Swap is a matching game, where the player has to swap fishes on a grid, creating large schools that escape the screen. A blowfish appears randomly on the grid, and acts as a power-up liberating several fishes at the same time; Water Words is a word creation game, similar to Bookworm and other titles. The objective is to make words by connecting adjacent letter tiles in a grid. Acceptable words have their score displayed over the submit button. A number of words are required to finish each level, displayed in a list at the right side of the screen; Puffer Popper is a marble popper game, where the player controls a crab moving sideways at the bottom of the screen, shooting bubbles at multicolored bubble strings trying to make matches of three or more of the same color to pop them. The lines twist around the screen, being pushed towards a sand castle by a blowfish. If several bubbles get inside the castle, the game is over.
The player guides Zippy, an X-shaped sprite, around a maze, viewed top-down, with solid walls, hazards and collectable rewards. The view of the maze scrolls randomly right, left, up or down. The object is for the player to survive for a period of time without making contact with either an edge of the playing area, represented as a brick walls, or hazards including water and spikes, all of which lose a life. If the player survives they receive a score bonus for completing the level and they proceed to the next level, which is a continuation of the maze, with less interval between scrolling steps and a shorter level duration. The first level lasts about two minutes, and by the seventh and final level this is down to about forty seconds. Points are awarded for collecting plums and clumps of grass, some of which are invisible. Completing a level of the game triggers a voice saying "Yippee!". On the ZX Spectrum release this was remarkable due to it overcoming the Spectrum's rudimentary sound capabilities. It was a very early use of digitized speech sound effects in home computer games.
Illusions is a surreal ColecoVision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternatively, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.
Despite the same title, cover artwork and publisher the VIC-20 and Commodore 16/Plus4 versions are a different game than the one released for the ZX Spectrum.
Think you're smarter than the collective intelligence of 9 other bombers throwing bombs faster than your mind can comprehend? Try your hand at this fast paced classic from the 90's with up to 10 players filled with mayhem and blown up body parts. Bombs Away!
Enter the arena and face the other holes in a fierce battle. Eat everything in sight with your black hole and expand it to eat more! Show them who is the biggest hole in town!
An evil planet named Meteo is sending storms of world-ending meteors across the galaxy, and only your puzzle skills can stop them. As blocks drop down on the lower screen, you must use the DS's stylus to match up blocks of the same color. Once you have enough blocks connected, they'll shoot back into the sky to form planets on the upper screen.
A fast-paced, Birdie-bouncing game of skill and reflexes!