Onimusha: Warlords

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Expanded games

Genma Onimusha contained many changes from the original release. Besides the requisite minor graphical upgrade, there were various changes to increase the difficulty. Monsters are stronger and there are generally more of them throughout the game, but the most significant addition is green soul energy. Some foes release this when they die and the player must capture it before other monsters do. The player can gain temporary invulnerability, but the monsters become faster and stronger. Additionally, there is a new area, several new costumes, enemies limbs can be cut off by your weapon on certain conditions, some new cut scenes and a new super attack.
Part of collection:
Onimusha
(last 3 games)

This enhanced HD version of Onimusha: Warlords now supports 16:9 wide screen resolution as well as the old 4:3 ratio. Improved controls now allow players to move and fight with analog-stick precision. The Japanese voices have been re-recorded for this remaster, and the brand new soundtrack promises to be even more spectacular than the original.

Onimusha Soul is a web-oriented game based on the Onimusha series of samurai action games. The game is a Sengoku simulation RPG and features many cameos in the form of cards from other characters (mostly female) in the Capcom universe.

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha overall series, while being the fourth game in the canonical main series. While game retains the action elements from previous Onimusha, it offers a more varied amount of weapons as well as the option of going back to previous stage to unlock new content. The game also introduces a 3D camera as well as the ability to continuously fight alongside AI controlled characters who move depending on the player's orders. Dawn of Dreams was announced by Capcom due to high fan demand and several Capcom members realizing they could expand the action elements from Onimusha after working in Shadow of Rome. The game was designed in order to appeal to skilled gamers rather than the general market which resulted in appealing designs rather than realistic.
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Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer’s Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As their professor, you must lead your students in their academic lives and in turn-based, tactical RPG battles wrought with strategic, new twists to overcome. Which house, and which path, will you choose?

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