Out of This World

01.11.1992
The version of Out of This World (Another World) released for the SNES and Apple IIgs was ported by Interplay. This version was made more difficult, including more enemies, since it was normal for console games to be difficult in order to take longer to beat. The American SNES version has a fair amount of censorship, including blood being painted green. The Apple IIgs version is basically the same as the SNES version, due to the similar hardware (without censorship).

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Parent game

31.12.1991

After the release of the first version for Amiga and Atari ST, some complaints about the short length of the game became known by the publisher, and the main developer created a new level to expand the game to the DOS and Macintosh ports.

Part of collection:
Another World

31.12.2006

Another World chronicles the story of a man hurtled through space and time by a nuclear experiment gone wrong. You assume the role of Lester Knight Chaykin, a young physicist. You’ll need to dodge, outwit, and overcome a host of alien monsters and deadly earthquakes that plague the alien landscape you now call home. Only a perfect blend of logic and skill will get you past the deadly obstacles that lie in waiting. This version of Another World is based upon the port of mobile phones, adding better graphics and resolution. It also has the new areas and enemies from the console versions.

01.07.1994

Heart of the Alien is a sequel to Another World and continues the story directly from where the original ended. The game switches the player's role from Another World; this time the player takes control of Buddy, the main character's alien ally from the previous game.

01.11.1991

Out of This World (Another World in Europe) is a cinematic platformer that uses vector-based graphics and rotoscoped animations to deliver a minimalistic yet expressive visual style. It features a combination of action, platforming, and puzzle-solving mechanics, with a deliberate lack of HUD and textual guidance. Gameplay emphasizes trial-and-error, timing, and exploration, with a limited checkpoint system. In 2005, a homebrew port of the Atari ST version was released for the Game Boy Advance, officially allowed by Éric Chahi to be published with the original assets.

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