Pitfall II: Lost Caverns

31.12.1985
Genre: Platform
Pitfall Harry travels through the jungle and caverns to find all kinds of treasures including gold bars, silver bars, money bags and diamond rings. Pitfall Harry must avoid or jump over dangers such as logs, snakes, scorpions, fires, etc. He must also swing on vines to get across mud bogs, tar pits, crocodile-infested ponds, etc. As for some crocodile-infested ponds which have no vines at all, Pitfall Harry must carefully jump on their heads but not their mouths with careful timing to get across. He can also climb up and down ladders and jump over open holes. He can also even swim across underground streams while avoiding electric eels. Pitfall Harry must also sometimes avoid falling rocks and other plummeting projectiles. The caverns have different floors connected by ladders and are like a maze. Points are scored by collecting treasures.

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Part of collection:
Pitfall (last 3 games)

09.08.2012

Pitfall! for iOS/Android, reimagined as an infinite runner! Let me introduce myself. I'm Pitfall Harry, veteran jungle explorer. Fortune hunting's my game, and yours, too, if you're daring enough to take this trip with me. Don't be nervous; I'll be your guide through the jungle, and I'm one of the best. Untold riches are waiting for us in there, but so are dangers a dozen times over. We'll be swinging on vines over bottomless tarpits. We'll be hopping across swamps, using crocodile heads like stepping stones. We'll be searching underground through dark passageways crawling with killer scorpions. So pack up your backpack and meet me at the jungle at dawn - and we'll be off to seek a king's ransom in gold, diamonds and lost treasures - in Pitfall Harry's Jungle Adventure.

18.02.2004

Twenty-two years after making his groundbreaking debut on the Atari 2600, Activision's Pitfall Harry returns for more jungle-exploring action. The intrepid adventurer is brought to life for more than 50 perilous levels set in such exotic South American locales as rainforests, glaciers, mines, and ancient ruins. As in the original, players must utilize Harry's athletic prowess to swing from vines, run from rolling logs, hop over treacherous pits, avoid snapping crocodiles, and more, while trying to survive the hostile environment. His objectives? To retrieve lost artifacts before they fall into the hands of his rival and to save those in danger. Pitfall Harry will eventually encounter situations that even he can't conquer with a well-timed jump or two, so players can pull items stored in his knapsack to assist him. Like the character's single foray on the original PlayStation, this game is designed to make players smile while exploring the mysterious lands before them. Although Pitfall 3D made use of Bruce Campbell's voice for its comic effect, Pitfall Harry attempts to use its visuals to elicit grins, with the protagonist drawn as a caricature, with a large head balanced atop a slender body. As the story begins, Harry is a member of a treasure-hunting expedition whose plane goes down in the forest. The other survivors are scattered throughout the game; an older, wiser adventurer who was on the plane -- and who becomes incapacitated during the accident -- urges Harry to embark on a quest to save them while battling a rival, eco-unfriendly group of treasure hunters for the relics of the jungle so they can be returned to their rightful owners. He hands Harry the "Hero's Handbook" and Harry's off to adventure. The "Hero's Handbook's" pages are scattered throughout the levels just like the crash survivors are. Find new pages, and Harry will learn new moves.

18.02.2004

Twenty-two years after making his groundbreaking debut on the Atari 2600, Activision's Pitfall Harry returns for more jungle-exploring action. The intrepid adventurer is brought to life for more than 50 perilous levels set in such exotic South American locales as rainforests, glaciers, mines, and ancient ruins. As in the original, players must utilize Harry's athletic prowess to swing from vines, run from rolling logs, hop over treacherous pits, avoid snapping crocodiles, and more, while trying to survive the hostile environment. His objectives? To retrieve lost artifacts before they fall into the hands of his rival and to save those in danger. Pitfall Harry will eventually encounter situations that even he can't conquer with a well-timed jump or two, so players can pull items stored in his knapsack to assist him. Like the character's single foray on the original PlayStation, this game is designed to make players smile while exploring the mysterious lands before them. Although Pitfall 3D made use of Bruce Campbell's voice for its comic effect, Pitfall Harry attempts to use its visuals to elicit grins, with the protagonist drawn as a caricature, with a large head balanced atop a slender body. As the story begins, Harry is a member of a treasure-hunting expedition whose plane goes down in the forest. The other survivors are scattered throughout the game; an older, wiser adventurer who was on the plane -- and who becomes incapacitated during the accident -- urges Harry to embark on a quest to save them while battling a rival, eco-unfriendly group of treasure hunters for the relics of the jungle so they can be returned to their rightful owners. He hands Harry the "Hero's Handbook" and Harry's off to adventure. The "Hero's Handbook's" pages are scattered throughout the levels just like the crash survivors are. Find new pages, and Harry will learn new moves.

Could be interesting

28.03.1998

Pitfall 3D is a 3D platformer in which players guide Pitfall Harry Jr. (the original Pitfall! hero's son, voiced by B-movie king Bruce Campbell) through a wide variety of settings, ranging from the South American jungle to the ruins of the Moku civilization that lie behind a dimensional rift. Some old obstacles and enemies appear, such as tar pits that can open up beneath Harry and swallow him whole, ever-present scorpions, and old favorites like rolling logs and handy vines, which can be found smattered around the jungle. But there are new dangers as well, including the sinister flying darters, and new wonders to behold, such as gravity-defying lucense. Harry Jr. gets by much the same way his father did -- he can dodge out of the way, jump over obstacles, and take a swing at attackers with his trusty pick-axe. The object is to guide Harry Jr. through 11 levels, trying to discover what happened to the Moku civilization, and finally into a confrontation with the mighty Scourge, who's holding this alternate dimension hostage. Oh, and Harry might want to grab some treasure along the way too -- just like dear old Dad.

18.02.2004

Twenty-two years after making his groundbreaking debut on the Atari 2600, Activision's Pitfall Harry returns for more jungle-exploring action. The intrepid adventurer is brought to life for more than 50 perilous levels set in such exotic South American locales as rainforests, glaciers, mines, and ancient ruins. As in the original, players must utilize Harry's athletic prowess to swing from vines, run from rolling logs, hop over treacherous pits, avoid snapping crocodiles, and more, while trying to survive the hostile environment. His objectives? To retrieve lost artifacts before they fall into the hands of his rival and to save those in danger. Pitfall Harry will eventually encounter situations that even he can't conquer with a well-timed jump or two, so players can pull items stored in his knapsack to assist him. Like the character's single foray on the original PlayStation, this game is designed to make players smile while exploring the mysterious lands before them. Although Pitfall 3D made use of Bruce Campbell's voice for its comic effect, Pitfall Harry attempts to use its visuals to elicit grins, with the protagonist drawn as a caricature, with a large head balanced atop a slender body. As the story begins, Harry is a member of a treasure-hunting expedition whose plane goes down in the forest. The other survivors are scattered throughout the game; an older, wiser adventurer who was on the plane -- and who becomes incapacitated during the accident -- urges Harry to embark on a quest to save them while battling a rival, eco-unfriendly group of treasure hunters for the relics of the jungle so they can be returned to their rightful owners. He hands Harry the "Hero's Handbook" and Harry's off to adventure. The "Hero's Handbook's" pages are scattered throughout the levels just like the crash survivors are. Find new pages, and Harry will learn new moves.

01.11.1994

Pitfall: The Mayan Adventure is a side-scrolling action game where players assume the role of adventurer Pitfall Harry Jr. as he searches for his father, Pitfall Harry. The game features various environments such as Mayan jungles, waterfalls, and deserted mines. Players can bungee jump and boomerang their way through 13 levels.

31.12.1996

Platform game starring the clown Charly.

05.03.1993

A new breed of heroes! Cubby and Rubby, descendants of the famous Bubby, must battle the Skull Brothers and their army of fiends to rescue a friend in danger. Fortunately, our dinosaur heroes can blow bubbles that will destroy their foes. They will rain fire, floods and tornado!

01.05.1983

The 'Acme Interstellar Transport Company' is delivering spaceship kits to various planets in the solar system throughout the Galaxy; and as chief test pilot, all you have to do is assemble the Rockets, and thrust on to your next destination. As you don't often get the chance of a free trip across the Galaxy, this is a great opportunity to get rich! Stop off on several planets on your journey, collect the odd sack of precious gems, elements or gold, and take them back with you. Sounds simple doesn't it! But before you make yourself the richest person in the whole Universe, remember to refuel your Spaceship - with 6 fuel pods - every time you land on a planet. Any other goodies you collect are yours to keep. Upon landing, you will find yourself equipped with the very latest Hydrovac Jet Pac, which can automatically air lift almost any rocket stage, fuel pod or valuables that you care to land upon, and release them over the rocket ship base. Don't forget your mega-powerful, Quad Photon Laser Phasers can blast any nasty, mean aliens who might object to your visit.

31.12.1984

Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.

31.12.1983

Congo Bongo is an isometric platform arcade game released by Sega in 1983. The game has come to be seen as Sega's answer to the highly successful Donkey Kong game that was released two years prior. The player takes the role of a red-nosed safari hunter who tries to catch an ape named "Bongo". The hunter seeks Bongo to exact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hotfoot". The game was named by Peter W. Gorrie who was the CFO of Sega at that time.

31.12.1990

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

01.04.2015

Play with gravity to guide Naught through a mysterious underground world where darkness is a relentless enemy that takes many forms. Naught Reawakening is an adventure and platform game that challenges your skills giving you full control of Naught and his environment.