Pocket Puyo Puyo Tsuu
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Parent game
This head-to-head puzzle game tasks players with clearing their grid of falling pieces, known as puyos, by arranging four or more of the same colour into straight lines or other recognised patterns. Its competitive element comes from the fact that clearing puyos sends random filler pieces to the opponent’s grid. Larger clears generate more filler, increasing the pressure on the opposing player. A round is won by filling the opponent’s grid to the top. The game also includes a light narrative framework for solo or multiplayer play.
Part of collection:
Puyo Puyo
(last 3 games)
A port of the Arcade game, made exclusively for the Sega Genesis/Mega Drive Mini 2.
An enhanced release of the Arcade version of Puyo Puyo 2. "Puyo Puyo 2 (also known as Puyo Puyo Tsu) is considered one of the biggest arcade games of all time in Japan. This sequel introduced an improved ruleset along with the ability to offset Garbage Puyo sent by your opponent by creating Puyo chains of your own. Swap between Arcade, Endurance, Versus, and Online game modes for even more Puyo fun in this classic puzzle experience." This version adds an online scoreboard, online and network multiplayer, the option to change the Puyo colors and game display options, Vintage for a CRT style or Cabinet for an arcade center.
"Return to the game that started the successful Puyo Puyo series, one of the most celebrated games in Japan. Strategically stack Puyos to chain your combos while sending devastating Puyos to hinder your opponent. First to clear the screen wins! Revived for the Nintendo Switch, experience a new spin on classic Puyo Puyo with online network battles, rankings, and reverse rotate control."
Part of franchise:
Puyo Puyo
(last 3 games)
Immerse yourself in the enchanting world of Puyo Puyo, the classic and widely loved Japanese matching puzzle game, exclusively at Apple Arcade. Dive into a whimsical realm filled with adorable characters and, where popping Puyos becomes a delightful pastime, where every match is a rewarding moment!
A port of the Arcade game, made exclusively for the Sega Genesis/Mega Drive Mini 2.
Stack, chain, and combo your way to victory in the ultimate matching of two puzzle game legends! Pre-order now and get ready to traverse dimensions and experience brand new worlds in time for the holidays, with the PC release fast-dropping onto Steam in early 2021. In Puyo Puyo Tetris 2, players will experience a brand-new hilarious story filled with an eclectic cast of characters in Adventure mode and develop new strategies for play utilizing special item cards in Skill Battle. Read on for more! Boost your strategy and power your team in Puyo Puyo Tetris 2‘s brand-new Skill Battle mode with this pack of eight in-game rare Item Cards–including three special cards featuring items from the Sonic the Hedgehog series! This pack is exclusive to the Puyo Puyo Tetris 2 Launch Edition. More Legendary Battles? YIP-YIP-YIP! Perfectly blending the complementary gameplay of Puyo Puyo, one of Japan’s most enduring and popular game brands, and Tetris, one of the most well-known video game franchises in the world, Puyo Puyo Tetris 2 provides a unique crossover experience with addictive puzzle challenges, loads of content, and overflowing charm for players of all ages. Expanding on the addictive gameplay of its predecessor, Puyo Puyo Tetris 2 is packed with fun, new modes where players can precisely pop Puyos and tactically rotate and clear Tetriminos solo or with friends, offline and online!
Could be interesting
Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!
Tumblepop is a 1991 platform arcade video game developed by Data East first published in Japan by Namco, then in North America by Leprechaun Inc. and later in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.
Despite the same title, cover artwork and publisher the VIC-20 and Commodore 16/Plus4 versions are a different game than the one released for the ZX Spectrum.
Illusions is a surreal ColecoVision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternatively, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.
The player guides Zippy, an X-shaped sprite, around a maze, viewed top-down, with solid walls, hazards and collectable rewards. The view of the maze scrolls randomly right, left, up or down. The object is for the player to survive for a period of time without making contact with either an edge of the playing area, represented as a brick walls, or hazards including water and spikes, all of which lose a life. If the player survives they receive a score bonus for completing the level and they proceed to the next level, which is a continuation of the maze, with less interval between scrolling steps and a shorter level duration. The first level lasts about two minutes, and by the seventh and final level this is down to about forty seconds. Points are awarded for collecting plums and clumps of grass, some of which are invisible. Completing a level of the game triggers a voice saying "Yippee!". On the ZX Spectrum release this was remarkable due to it overcoming the Spectrum's rudimentary sound capabilities. It was a very early use of digitized speech sound effects in home computer games.
Tropix 2! Quest for the Golden Banana, like its predecessor, is essentially a collection of mini-games, most of them implementations of well-known casual genre titles. The game is divided in islands, where the main monkey character and his animal friends live. Each island acts as a hub for three mini-games. On the main screen, the player has to buy plants, furniture, toys and other things to decorate the scenery and unlock a series of key items to move to the next island. These decorations are bought with gold coins, acquired after playing one of the mini-games: Cascade is a tile matching game, where the objective is to make matches of three or more of the same type by switching adjacent tiles in a grid filled with food. The food keeps falling after successful matches, to be promptly eaten at the bottom by some animal that acts as a level progress meter, crossing the screen towards a small flag. In the boss battles, the goal is to make matches as fast as possible, to throw food at the enemy before they clog all the cells in the grid; Coco Bowl is a bowling game with coconuts as the ball. The coco can be guided with the mouse while it is going through the lane. Some levels have special features, like ramps and other obstacles; Stone Stacker is a simple puzzle game, where the player must stack slabs on top of each other by matching their indentations at the top and bottom, creating a tall pillar at the left side of the screen. Special items, like a hammer and a wildcard stone, help to eliminate useless slabs and make matching easier; Ice Cream Parlour is a time management game, where a penguin must serve ice cream to a series of fellow penguin customers. Thought bubbles over the customers heads show pictures of the recipients and ingredients of their order, while stars below them show their satisfaction level. The player must click on several hotspots on the screen, guiding the penguin to pick up the correct recipient, give it to one of the lemur assistants ready to scoop or place one of the ingredients, and finally bring it back to the client before the patience meter runs out. An iguana acts as the trash can, swallowing badly served orders. The goal of each level is to profit a set amount of money within a time limit. A bonus game appears sometimes, where the player must move an ice cream cone at the bottom of the screen and pile up on it several balls scooped and thrown upwards by one of the lemurs; Pirates! is a shooting game. The player controls a cannon placed over a precarious raft in the middle of the sea, and the objective is to shoot any enemy on the screen before it reaches and destroys the raft. The raft can be repaired between levels on a separate underwater screen, where tetrominoes wood pieces have to be placed logically on its frame. Barrels carry new ammunition types, changing the power and range of the shots. A bonus game appears occasionally, where the cannon is used to feed dolphins; Fish Swap is a matching game, where the player has to swap fishes on a grid, creating large schools that escape the screen. A blowfish appears randomly on the grid, and acts as a power-up liberating several fishes at the same time; Water Words is a word creation game, similar to Bookworm and other titles. The objective is to make words by connecting adjacent letter tiles in a grid. Acceptable words have their score displayed over the submit button. A number of words are required to finish each level, displayed in a list at the right side of the screen; Puffer Popper is a marble popper game, where the player controls a crab moving sideways at the bottom of the screen, shooting bubbles at multicolored bubble strings trying to make matches of three or more of the same color to pop them. The lines twist around the screen, being pushed towards a sand castle by a blowfish. If several bubbles get inside the castle, the game is over.
Big Blue Disk was a monthly DOS disk magazine. It carried various games and applications for DOS as well as reviews and various extras. Some of them were freeware or shareware, or demo versions of commercial programs, but other material was original to the disk magazine. This issue contains: - Dark Designs II: Closing The Gate - Word Ladders - Handy Caps. The remainder of the space is taken up by clip art, articles and a file-searching DOS utility.
You can play in story mode or in free play. In story mode, you progress farther into the game. In free play, you play for fun. Use the mouse to prevent to ball from falling and to destroy the bricks. You must destroy all the bricks and all the enemies to advance to the next level. Collect Omnitrix symbols to transform into one of 6 aliens for a limited amount of time (XLR8, Heatblast, Stinkfly, Cannonbolt, Wildvine, and Ripjaws). Use the mouse to fire (only Stinkfly, Heatblast, and Wildvine can shoot projectiles). If you lose, Ben gets recaptured and goes back into his restrains of those similar to the episode Secrets except there are all 4 cylinders this time as seen in a brief cameo on the episode Gwen 10.
Remember that memory game with colors that used to drive you crazy?
Long before this trainee of the dark arts would come to be called Bayonetta, she took a fateful journey into the forbidden Avalon Forest. Alongside her was Cheshire, her very first demon, possessing Cereza’s stuffed toy. Play as both Cereza and Cheshire and search through the treacherous forest to look for the power to save Cereza’s mother.