Pool Tour Master
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Could be interesting
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Pool Paradise lets players experience playing pool in exotic locations in the South Pacific. There are 30 different computer opponents to compete against as well as 10 different table designs to play on. There are 11 different rule types to compete in and 10 different tournaments to compete in. There are five different modes to play in including Practice, Championship, Tournament, Trick Shots and a series of mini-games such as playing a game of darts on the beach, skee ball with cue balls and even shooting coconuts out of a cannon.
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Here's an original twist – a hexagonal pool table! You can play against a friend or the computer at any one of over twenty different table layouts. There are only seven balls on the table instead of the normal fifteen, and if you fail to pot a ball three times, you lose the frame. There's not that much else to say about it, but one nice feature is that you can design your own table layouts and save and load them for later use.
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The chart-busting success of World Championship Snooker returns for a new year and a new snooker challenge. Veteran snooker fans and championship newcomers step up to the table in opposition to Stephen Hendry, Peter Ebdon, Mark Williams, Ronnie O’Sullivan and more than twenty top players from the world of professional snooker. With incredible enhancements in every area of the game, plus new game modes and a more compelling snooker experience than ever before, World Championship Snooker 2003 is set to make the big breaks frame after frame.
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Snooker game for Nintendo DS.
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World Championship Snooker 2002 is the second sports game in the World Championship Snooker franchise.
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A billiards simulation for the Xbox Live Indie Marketplace.
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Real Football / Soccer is a series of mobile football/soccer games by Gameloft that has been released annually since 2004.
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A game of pool (billiards) developed by William George Brown and Ted Lewis in 1954 on the MIDSAC computer, intended primarily to showcase the computing power of the MIDSAC. "The game displayed a 2-inch rendition of the pool cue for the players to line up their shots and ran a simulation of the colliding and ricocheting balls in real-time, implementing a full game of a cue ball and 15 frame balls for two players. Graphics were drawn in real-time on a monochrome 13" point plotting X-Y display, the screen being updated by the program 40 times a second (that is, in a normal in-game situations with 2 to 4 balls moving at once). However, for time constraints, the table and its pockets weren’t drawn by the computer graphics, but were rather drawn manually onto the display using a grease pencil." - Norbert Landsteiner for masswerk.at