Power League IV
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Part of collection:
Power League
(last 3 games)
Power League 64 is a baseball game for the Nintendo 64. It was released only in Japan in 1997.
Super Power League 4 is a Sports game, developed by Now Production and published by Hudson, which was released in Japan in 1996.
A 3D baseball game featuring the Nippon Professional Baseball league.
Could be interesting
OK. So croquet may not be a popular idea for a video game, but the Japanese being as Japanese as they are, they went and did it anyway. So what does Appare! Gate Ball have to offer? First up is the choice between action and simulation mode. The main difference that I can make out between the two is that in action mode you have to both aim the shot and set the power, in simulation only the shot aiming is required. Your game is played out in two teams, rather than two individuals, and the members of your team are chosen from a variety of weird and crazy looking characters with varying attributes. Shots are aimed in a simple overhead viewpoint, which then switches to a standard view for the execution of the shot itself. All this is accompanied by a jolly little tune that plays away in the background.
Power Eleven is a 1991 Japan-exclusive football video game with top-down perspective, published by Hudson Soft for the PC Engine. It was part of the Power Sports Series, a series of sports games released between 1988 and 1998.
This game belongs in the Baseball Hall of Fame. Nothing takes you out to the ballgame like World Class Baseball! It tests all your baseball knowledge and skills. Bunt. Throw a slider. A change-u. Pick runners off base. Call in a relief pitcher. Hear the roar of the crowd and the crack of the bat. Play another player. Play against the computer. Play the Turbo Champs. Knock the dirt from your spikes. You're up!
Power Tennis is a tennis game. It features three modes: singles, doubles, and world tour. Countries featured include Japan, the United States of America, the United Kingdom, Australia, and France. The player can choose between various athletes, and different types of courts (hard, lawn, and clay).
Neo Turf Masters is a golf video game by Nazca for the Neo Geo, released in 1996. This is also one of the first two titles by Nazca, the other being the popular Metal Slug before & between being acquired by SNK. The game is a fast paced, arcade-style golf game. Players choose from two game modes, stroke play for one or two players, and match play for two players only. Competing on one of four fictional golf courses located in the United States, Japan, Australia and Germany, players choose from one of six players with different attributes: "Young Hero" (George Spinner, USA) "Technician" (Thomas Stewart, United Kingdom) "Veteran" (Frank Adams, Australia) "Shot Maker" (Robert Landolt, Germany) "Power Golfer" (Fernando Almeida, Brazil) "Putt Master" (Toyoshige Takeno, Japan) Unlike many golf games of the era which used a two-click swing system to determine the hook or slice of the ball, Neo Turf Masters uses a single click for the power of the shot, and a second for the height of the shot; hook and slice are selected with buttons B and C before making the shot. This makes the game much easier to pick up and play well than its contemporaries, but it compensates for this reduced difficulty with fiendish (if somewhat unrealistic) course layouts and highly variable wind.
In this game you take on the role of 1 out of 8 teams who represent various nations vying to become the Powerball champions. Powerball is a game consisting of a hybrid of sports such as American football, soccer and rugby. You play on an 100 yard field trying to score on the opposing team. Scoring consists of either running into your opponent's end zone holding the powerball for a touchdown or kicking the ball into your opponent's net to score a goal. Goals are worth 1 point, and touchdowns are worth 3 points. The game modes are 1 or 2 player exhibition play, and 1 or 2 player league play. League play allows you to use bonus points, and distribute them to your teammates to improve their statistics.
Power Golf is a golf video game released by Hudson Soft for the TurboGrafx-16 on August 29, 1989 as one of the system's launch titles. Played using primarily an overhead view of each hole, Power Golf features stroke and match play, and a competition mode that supports up to three players.
The first in the critically acclaimed Fire Pro Wrestling series, allowing for rapid wrestling action with unprecedented number of moves and a large roster inspired by wrestling legends from around the world.
Top Athletes Battle for Glory! You create an athlete who runs, jumps, and throws! Aim for the world record...and never give up! With 18 events to choose from... With 6 categories, and a total of 18 exciting events, you'll have a wide choice to train for. Then go on to challenge Olympic Mode in your chose event. you too can be a world record holder! Excitement x 5! Exciting alone, unbelievable with friends! Up to five players can compete at once, for some serious adrenalin action!
Different from real baseball and other baseball video games, this game consists of both male and female characters, as well as robots. All three types of players have the same basic abilities and vary only on their personal strengths. In many cases, human players are better than their robot counterparts. One major difference between the human and robot characters is that the robot characters can blow up (or lose all their power) if they are worked too hard during a game. That can happen if you constantly make them dive for a ball, run extra bases, or even if they get hit by a pitch. Under no stress whatsoever, some robots, especially pitchers, will naturally run out of power as the game progresses. When this happens, they will lose all their abilities and be useless, both offensively and defensively. When that occurs, you can either power them up or replace them with another person on the roster. Human players do not blow up, but human pitchers can tire out. When they are tired, they will pant heavily and throw the ball very slowly. This can be remedied by either an upgrade or, as in real baseball, switching to a relief pitcher.