Puzznic
Buy
Could be interesting
aa is the "hello world" app for iPhones, iPads & iPods. i.e. aa is like snake on an old brick phone, it's fundamental.
Hazumi is simple and elegant. To play the game, use only left/right buttons on dpad (or swing circle pad accordingly).
Loopz is a puzzle video game originally designed and programmed by Ian Upton for the Atari ST in 1989. He previously worked as head game designer for Audiogenic, who acquired exclusive rights to the game, then in 1990 arranged for Mindscape to publish it for computers in North America and consoles worldwide. The Nintendo Entertainment System version (programmed by Bits Studios) and the Game Boy version (programmed by Argonaut Software) were released in 1990. Audiogenic published versions of the original game for the Acorn Electron, BBC Micro, ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Amiga, and IBM PC in 1990 and 1991.
Move a box up past randomly generated platforms without touching them.
It once was a peaceful kingdom of friendly, kind people. Unfortunately, this land didn't stay so serene as a wicked wizard king wanted everything for himself. Using his magic powers the wizard quickly overpowered the helpless people, put everybody including Princess Mira, into "dream bags", and turned the entire kingdom into a frozen wasteland. It is your job as Kickle to progress through all of the areas within each of the four lands in the country and eliminate all of the Wizard's henchmen and rescue your friends who are held captive in a dreamless sleep. Kickle Cubicle is a captivating puzzle game much on the lines of the old coin-op game Pengo. More recently though, it contains similar concepts seen in the Lolo series of NES carts where planning and strategy is more important than quick moves. Your main weapon is your 'chilling' ice breath. Breathe on the enemy and they instantly freeze! Give them a kick and they're out of your way! Clear a couple dozen mazes and you come to the end of the land you're in where you must then beat one of the Boss creatures. Throw in springs, hammers, bonus stages and secret traps and the game quickly turns into a puzzle game with levels which start easy but increase in difficulty as you get better!
Blockade is a black and white arcade game developed and published by Gremlin in October 1976. Using four directional buttons, each player moves their character around leaving a solid line behind them, turning at 90 degree angles. To win, a player must last longer than the opponent before hitting something, with the first person to hit something losing. The game ends after one player gains six wins. Blockade is the first of what have become known as snake games.
Merge cats, discover new adorable kittens and reach the highest score possible!
The goal is to move every tile (whose moves are determined by its links with another tiles) until create the pattern suggested.
A mind-bending, block-swapping extravaganza!