Q Steps

31.12.1995
An educational games for young children to start learning English, the game has several courses divided up in areas, which themselves are different themes for building word comprehension. The game is based on a book called "English With A Smile". The different areas are - The Gatehouse (numbers) - The Q family house (family relationships) - The Paint Factory (colors) - The Tailor's Shop (clothing) - The Gym (parts of the body) - The School (classroom) - The Grocery Store (food) - The Theater (feelings) The game came in 2 CDs where CD 1 is the 4 first areas and CD 2 is the latter 4 areas. Later revisions of the game combined both CDs into 1 and as such there was no need to swap CDs while playing.

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31.12.1997

A Danish edutainment point-and-click adventure game set in a castle. The player directs Skipper and Skeeto, a mole and mosquito, as they try to find a treasure hidden in the castle. They have one hour to find the treasure or the castle will be demolished. As one hour is too little, the player can discover invisible "forgotten moments" by scanning the screen with a magnifying glass. The game has small minigames centered around subjects such as the solar system, stars or the periodic table . Most of the game is about exploring the castle, collecting items and using them to get forward. At the end of the game there is a maze. The game is second game of the francise, having very loose ties with the first game.

01.01.1996

Danish point-and-click adventure game with some edutainment content. The first game in Skipper and Skeeto -franchise. A witch has stolen the good fairy's magic wand and Skipper and Skeeto must help get it back. The game is set in a park where the player helps various animals in order to move forward in the story. Game features minigames with some educational content, for example locating countries on a map or telling the time.

31.12.1996

This game came out in 1996, helping children growing up as the main character, Adiboo, interacts with us in various mini-games, sometimes fighting the mean monster-blob, and most times teaching children reading, singing, and many life values.

12.12.2005

Continuing in the footsteps of his uncle Philias Fogg, Oliver Lavisheart, an adventurous youth, agrees to travel around the world in 80 days or less in order to win a bet made by his uncle. The young man must locate and provide proof of the existence of 4 incredible machines that have been hidden in the four corners the world.

31.12.1998

The crazy vacuum cleaner has sucked in all the words and language, and it is up to the player to sort out this mess and bring back the words. The game is built upon the first game in the series and is aimed toward children that have developed further understanding of reading and writing.

31.12.1998

In this game you play a game for every letter, then you ring the bell to wake the letter up.

31.12.2006

Educational game for teaching young children English as a second language.

15.08.1997

The Cat in the Hat is an educational game based on the Dr. Seuss book of the same name. It has the same plot of the original book. The Cat sees that Sally and her brother are bored on a rainy day. Eventually, they start having fun, but The Cat realizes he has made a big mess. The Cat uses a big vacuum to clean the whole mess up, and it ends happily ever after. The game lets you click on many things in the background, and has small mini-games during the story. The game also lets you go back to any page you want again.

31.12.1999

An educational game for kids teaching Swedish words when they have just started to learn reading and writing. The game will teach: - Read and writing - Consonant lengthening - Word comprehension - Synonyms - Phonics - Create with text and image

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