R-Type Leo

31.12.1992
Users 84/100
Genre: Shooter Arcade
R-Type Leo is a horizontally scrolling shooter arcade game. It is a spin-off of the R-Type series and the last entry to be released in Arcades. R-Type Leo was initially an original shoot 'em up game in development by Nanao before Irem retooled it into an R-Type project instead. It is also the first R-Type game to feature simultaneous two player gameplay.
While somewhat canon, the plot deviates from the original story line: Mankind find themselves at a financially and technologically peaceful state between the constant conflict against the Bydo Empire. A space project called Project Paradise that had been held back for a long time was finally seeing light. The project involved the construction of an artificial terrestrial planet called Eden as a possible Human retreat. However, after the construction and functioning of the planet, Major - the bio-computer system responsible for maintaining Eden - malfunctions, takes control of the planet's defenses and attacks mankind. It is now up to the recently developed R-9 variations, the Leo, to fly in and stop Major's assault on its creators.

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Part of collection:
R-Type (last 3 games)

23.03.2023

R-Type Final 3 Evolved serves simultaneously as a sequel to R-Type Final 2, offering a whole new 7-stage campaign made in the engine of Final 2, whilst also serving as a compilation of most of content released for R-Type Final 2. Additional features such as R-Park, an online area where one can interact with other players.

30.04.2021

R-Type has returned! The legendary side-scroller is back and better than ever with beautifully rendered 3D graphics, exhilarating shoot-'em-up gameplay, and a multitude of stages, ships, and weapons that will allow you to conduct a symphony of destruction upon your foes.

28.11.2018

This compilation once again includes the first two games, R-Type and R-Type II, both of which feature the original 2D graphics as well as a new 3D recreation, with the player being able to switch back and forth between the two modes at the press of a button. EX also featured new music remixes, whereas the original release used the arcade soundtrack.

Part of franchise:
R-Type (last 3 games)

12.03.2026

Outsmart and outgun your opponent in R-Type Tactics I • II Cosmos, the ultimate turn-based sci-fi strategy collection! This two-game combination of the classic R-Type Tactics titles arrives on modern consoles for the first time, equipped with an armada of unique units to deploy across dozens of levels. Multiple campaigns allow you to take on the Bydo Empire or even play as them yourself, while competitive online play lets you square off against others.

12.02.2014

R-Type II now available on iPhone, iPad & Android devices! Two years after R-Type, the Bydo Empire is back! Man your spaceship and take on the Bydo with new weapons (Search Laser & Shotgun Laser) and a new bomb type. Collect a plethora of items and powers-up across various improved sets and make your way to the top of the leaderboard!

26.08.2010

Revisit the 80's (mesh half-shirts and Keds optional) with this classic, old-school shoot 'em up! One of the decade’s most popular arcade games will awaken fond memories of jangling quarters, Jolt Cola and week-old popcorn. The game is the challenging R-Type you used to play before. Fly through 8 levels with 3 different control options. Play in two difficulty levels. Upgrade with new weapons, power-ups, and attachments. Defeat 8 unique bosses and waves of various enemies.

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23.03.2023

R-Type Final 3 Evolved serves simultaneously as a sequel to R-Type Final 2, offering a whole new 7-stage campaign made in the engine of Final 2, whilst also serving as a compilation of most of content released for R-Type Final 2. Additional features such as R-Park, an online area where one can interact with other players.

31.12.1983

You are Frald Rancer and control a space ship which must journey from your home planet to outer space to defeat enemy invaders. Once all the enemies are defeated then return home. The game moves in a forward direction where the screen objects move towards and down to the player. Approaching enemy ships are small, in the distance, and become larger and move faster as they approach the player. The player controls a fighter at the bottom of the screen, which can only move from side to side. Shots can be fired at a diagonal, as well as straight, by twisting the joystick from side to side. At certain stages, ground targets will appear and can be destroyed by using the "Burn" button. The laser disc generated backgrounds are largely non-interactive during game play. They form the backgrounds on which the game is played on. Scenes do work in with the backgrounds, however that is the extent. Some backgrounds appear as they should have elements of interactively, however, were not used in the release of the game. These include scenes where the player is going through an asteroid field and asteroids fly towards the player. Another scene is in the crystal caverns, where there are many obstacles which could have been made to be avoided. These are only two of many scenes which could have had interactive elements. The game may have been decided to have been too hard to play with these background obstacles and computer fighters to play. Hence removing the background interactively to make the game more playable. The game starts with the player in Frald Rancer's home city, then taking off into outer space via a fly-by of the city. The backgrounds are very Sci-Fi and are fantasy themed. They are very interesting, more so than the game. The music from the laser disc also complements the laser disc video very well and makes up for the sometimes annoying, computer generated sounds.

31.12.1988

The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further. During each level the player encounters numerous small enemy ships, many of which fly in fixed formation. Levels also feature scenery which can destroy the player's ship if touched. Weapons can be upgraded through an upgrade system.

31.12.1987

This horizontally scrolling shoot 'em up with 32 levels is something of a predecessor to Armalyte. It's set in the Delta region of space, in which the Hsiffan Khanate species have a powerful presence, using their technology to steal and analyze Terran ships.

14.12.2007

The celestial planet Conceyta orbits with its moon in a dust- and gas-covered solar system. Within lurks an evil unknown to man that bears a danger so much greater than any threat yet witnessed. A dark, mysterious power has manifested itself in the depths of the gas giant, absorbing life and technology, and assimilating all in its wake. Spacecraft, pilots, androids, and computers: Nothing is safe. No one can escape the virus that infects all life forms, turning once brave heroes and peaceful colonists alike into ravaging, chaotic forces, fighting each other and infecting more in the process. Soulless technology and hate-driven humanoids are all that's left of Earth's once-proud fleet. The galaxy as we know it is threatening to fall apart. War, death, and bedlam have taken hold of civilisation. Humankind is at the brink of extinction. Those who aren't yet infected--the resistance, a band of mercenaries, soldiers and civilians--are Earth's final hope, and they have one goal in common: To stop the deadly infection and destroy the core of all evil, hidden in the depths of Conceyta. Scouts have undertaken a merciless mission to bring detailed plans and data on the location of the power and its defence line in a last attempt to save humankind. So it has come to be that the last remaining pilot, a mercenary and bounty hunter, is the only chance of survival, ironically driven by the desire for wealth and fame. Left with little choice, the resistance has developed a star fighter capable of intercepting the evil force, equipped with a deadly weapon system and of utmost agility. With no time to lose, the 10th and final prototype of the ship is handed to the pilot. Its name: "Sldner-X". Should the pilot succeed, his name shall live on in the memories of man forever to come. And so the battle begins.

20.03.1986

The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system! Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.

01.10.1979

The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by the achieving the 10,000 bonus deliberately.

31.12.1983

A horizontal scrolling shoot'em up written by Philip Price and published by Datamost for the Atari 8-bit home computers.

31.12.1989

The game is the sequel to R-Type, which was first released as an arcade game in 1987 and profoundly influenced later shooting games with its charge shots, unique weaponry, and grotesque enemies. Hudson Soft ported the later 4 levels of the original R-Type to the PC Engine with the title R-Type II, but the Hudson release is unrelated to the game described in this article. The player controls a ship called the R-9C (or R-9 Custom), which is an improved version of its predecessor game's ship; the R-9. The ship's design was changed slightly, and the wave cannon was given homing capabilities. Two new types of weapons (the Search Laser and Shotgun Laser) were added, bringing the total number of weapon types up to five. A new anti-ground unit bomb was also added to the missile inventory. Though the number of levels was decreased from the prequel, the number of enemies, their durability, and the number of bullets they shoot were greatly increased. Enemy movements and terrain were also made trickier, bringing the game's difficulty up considerably. The same revival system is used as in the prequel, where the player is brought back to a checkpoint whenever their ship is destroyed. The controls are mostly unchanged from R-Type, where the 8-way joystick controls the ship's movement, and the shot button fires the ship's main beam. The other button is used to equip or unequip Force; the series' most unusual innovation. Pressing down the shot button causes the blue beam gauge to fill up, and releasing the button causes a wave beam to travel a certain distance depending on the length of time the button was pressed down. If the button is pressed down until the blue gauge is fully charged, a red gauge appears and fills up quickly. Filling up the red gauge causes it to flash blue and red, releasing the shot button at this point shoots an even more powerful beam. Unlike the normal beam that only travels in a straight line, the newly added Shotgun Laser beam explodes in multiple directions after traveling a short distance. This shot causes heavy damage if the player can target a single enemy with it. However, holding the button down after the gauge is flashing causes the beam to return to the normal transverse beam (the gauge alternates between flashing and returning to the normal state while the button is held down), so the player must release the button at the right timing in order to successfully target enemies. The other newly added beam, the Search Laser, is semi-homing, and can bend at angles up to 45°.

31.12.1981

Space Odyssey is about exploring the sci-fi universe, enjoy the pleasable graphics along with amazing soundtracks. Available for both PC, HTC Vive and Oculus Rift users!