RoboCop 2
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Part of franchise:
RoboCop
(last 3 games)
RoboCop: Rogue City is a first-person shooter set in the dystopian world of Old Detroit. Players step into the role of RoboCop, enforcing the law with a mix of brutal combat, investigation, and decision-making. Featuring a story set between RoboCop 2 and 3, the game combines cinematic action, cyberpunk atmosphere, and moral choices.
Alex Murphy was a dutiful police officer who was brutally executed by a local gang. Brought back to life through OCP technology, Murphy was transformed into RoboCop, a highly advanced cybernetic police officer designed to uphold the law and protect the innocent. Now entering the Mortal Kombat universe, RoboCop has received a few upgrades and is ready to serve the public by apprehending any Kombatants that stand in his way.
The epic saga continues with Mortal Kombat 11: Aftermath! This new entry expands the critically acclaimed story campaign of Mortal Kombat 11 with an all-new cinematic narrative centered around trust and deceit. Joining the fight will be Mortal Kombat alumni, Fujin and Sheeva, and guest character, RoboCop, making his series debut!
Could be interesting
In the game, a player controls RoboCop who advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective.
The object of the game is to direct frogs to their homes one by one. To do this, each frog must avoid cars while crossing a busy road and navigate a river full of hazards. Skillful players may obtain some bonuses along the way.
The player assumes the role of Hudson Hawk, a cat burglar. He is sent on a mission to steal three Da Vinci artifacts. Walking through various levels in this platform game, the player must avoid sounding alarms. In addition, security guards and dogs show up to hamper the mission. Hudson Hawk can pacify the enemies by punching them or throwing a "ball" at them.
The Duel is a James Bond video game released for the Sega Master System, the Sega Game Gear, and the Sega Mega Drive / Genesis. The game was developed and published by Domark and released in 1993. Armed with a pistol, the player controls James Bond through various side-scrolling enemy bases to rescue female hostages and arm a bomb placed at a strategic point to destroy the base. Along the way, Bond must battle numerous thugs and familiar bosses. The game is notable among Bond games for a number of reasons. Although it was released 4 years after Timothy Dalton's last outing as James Bond, his likeness is used in the game, most notably the opening screens, thus making it Dalton's last appearance in a Bond game to date. It was also the final Bond game to be released by Domark. It was also the first Bond game not to be directly based on a movie or novel. Instead it featured an original storyline, albeit one featuring familiar villains including Jaws and Oddjob. Though the game's storyline was not its strong point, it did blaze a trail for future licence-holders EA, half of whose Bond output would be based on original storylines. One previous Bond game, Operation Stealth, included an original storyline but the game was originally based on a generic Bond-style character named John Glames and only had the licence added for its North American release.
Set after the events of the first movie, Zombieland: Double Tap - Road Trip is a ridiculously fun top-down twin-stick shooter featuring local co-op multiplayer for up to four players. Play as your favourite heroes from the original (Tallahassee, Columbus, Wichita and Little Rock) as well as new unlockable characters from the upcoming sequel. Use your special abilities, an arsenal of weapons and the essential Zombieland rules for survival to stay alive against huge numbers of uniquely grotesque and dangerous undead monstrosities in Zombieland: Double Tap - Road Trip's story-based campaign mode, wave-based horde mode, and ongoing daily and weekly challenges.
Use creative combat tactics and skill shots to earn high scores as you teleport through city streets and rooftops in an awe-inspiring ballet of bullets. Tear apart your robot foes and use them to fend off the enemy onslaught. Unlock, customize and test weapons before taking on challenges that put your newfound skills to the test!
The Lost World: Jurassic Park is an action-adventure video game developed by DreamWorks Interactive and Appaloosa Interactive, and published by Electronic Arts and Sega for the Sony PlayStation and Sega Saturn, respectively, in 1997. The Lost World: Jurassic Park is based on the film of the same name, which in turn is based on the novel by Michael Crichton. In 1998 a special edition of the game was released for the Sony PlayStation as a Greatest Hits title and featured several modifications to the gameplay.
Disney's Hercules Action Game is a platform game mainly two-dimensional, although in many missions the player can walk to other planes via pathways or stairs. There are ten levels and three difficulty modes: Beginner, Medium, and Herculean. Hercules can jump, grab ledges, swing on poles, and jump while running. He has a variety of attack moves at his disposal.
The ultimate in futuristic adventure! Based on the Motion Picture from Walt Disney Productions. Move TRON safely through battle against warriors attacking in waves of three against one. Lethal saucers are the weapons. Score points by knocking them out before they get TRON!
Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]