Rogue Galaxy
Could be interesting
"Hironobu Sakaguchi, the Father of the Final Fantasy series, and Artoon present the world of Blue Dragon on Xbox 360. Featuring the character design of Akira Toriyama, the Father of "Dragon Ball Z", and music by Nobuo Uematsu, the composer for Final Fantasy, Blue Dragon is an epic role-playing game (RPG) centered on five youngsters who possess miraculous strength and magical power to control shadow creatures that mirror the actions of their masters." Blue Dragon follows the story of five friends (Shu, Jiro, Kluke, Zola, and Marumaro) as they travel across the world to confront Nene, the evil ruler of the Grand Kingdom. The setting inspired separate anime and manga adaptations, although these follow the story to different degrees and feature a different cast of characters. The game follows a traditional role-playing design, based around exploration and turn-based combat. The gameplay of Blue Dragon uses turn-based gameplay elements seen in older Japanese role-playing video games. The game world contains two major types of areas: towns, in which the player can rest and purchase items, and dungeon-like areas, with numerous foes to be defeated.
BUILD your world. INVENT your weapons. CREATE your adventure. Discover a secret binding the past, present and future. A secret where an innocent inventor, a temporal warrior and an ageless evil hold the key. Experience an epic action/RPG adventure that relies on your innovation as much as exploration and fighting reflexes.
Tales of Eternia is an action japanese role playing game, with real time battle scenes (combos and spells can be assigned to the face buttons). The game is set in the fantasy world of Inferia, follows the story of a young hunter named Reid Hershel and his friends, Farah and Keele, as they meet a mysterious girl who speaks an unknown language. Their subsequent quest to discover her origins leads them across a dimensional boundary to an entirely different realm known as Celestia, where they become involved in an age-old conflict between the two worlds. It would later inspire a 13-episode anime co-produced by Production I.G loosely based on the game's plot.
The first "Star Ocean" released outside of Japan. It was later re-released on the PSP under the name "Star Ocean: Second Evolution".
The kingdom of Altago is rebuilding their kingdom around a newfound peace after years of war against the merciless armies of Romn. The classic adventuresome duo, Adol and Dogi, arrive in the harbor of Altago City, and quickly find themselves in a scuffle with the Dragon Knights, the kingdom's military police body, when attempting to save a local girl from harassment by one of their commanding officers. Upset by the interruption and subsequent humiliation, the commander arrests Adol and Dogi, charging them with espionage. The king of Altago, having known of the duo's pending arrival from an old trusted friend, quickly releases the pair from prison and summons them to his chambers. He tells the men about an ancient shrine that was uncovered after a recent earthquake, and asks for their help in investigating this mysterious new find. Adol and Dogi oblige, unaware that they are about to take the first steps on a long journey to save all of Altago from long-forgotten ancient forces, and to reunite the estranged five tribes who serve and protect the Five Great Dragons deified beings who may well be the world's last hope. Ys Seven is the latest installment in the long-running Ys series which first debuted on PC in 1987. This is the first iteration to be built specifically for the PSP system, taking full advantage of the widescreen format and hardware. The battle system consists of a three-member battle party with enemies engaged on the field map in real-time for fast-paced combat. Old fans of the series and new players alike will be immersed into the rich vibrant world containing over 30 hours of gameplay.
Ys VI: The Ark of Napishtim is an action role-playing game in which adventurer Adol Christin is shipwrecked on the Canaan Islands after the Romun fleet attacks his expedition. Rescued by members of the native Rehda tribe, he explores the archipelago and investigates the forces threatening its inhabitants. Combat takes place in real time and centers on three elemental swords, each providing distinct attacks and magical abilities. Players explore interconnected areas, collect equipment and items, and battle regular enemies and large bosses.
Released as "Star Ocean 3: Till the End of Time" in 2003 by Enix before they merged with Squaresoft, the game was re-released under the name "Star Ocean: Till the End of Time" as a remastered version by Square Enix in 2004.
While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.
Dragon Quest VIII: Journey of the Cursed King is the eighth installment in the Dragon Quest series, developed by Level-5 and published by Square Enix for the PlayStation 2 video game console. It was also later released for the Nintendo 3DS in 2015. It is a traditional Japanese-style role-playing game with random enemy encounters, simple turn-based combat mechanics, and management of a party consisting of four characters, each belonging to a clearly defined class. Unlike its predecessors in the series and most Japanese RPGs in general, the game features a continuous world with fairly vast landscapes and integrated towns and dungeons, as opposed to world map traveling and locations represented by icons. The game features full camera rotation and optional first-person view. Like in the previous Dragon Quest games, many objects can be interacted with; for example, barrels can be physically lifted, carried, and broken, to reveal items hidden within.
The 9th core Atelier game and the first of the two Mana Khemia games. The game's main focus is on the lead protagonist, Vayne Aurelius, the son of a legendary alchemist named Theofratus who had disappeared sometime after Vayne's birth. Since then, Vayne has led the life of a hermit, his only companion being a Mana in cat form named Sulpher. Vayne is invited to the Al-Revis Academy for alchemy training by Zeppel, one of the professors. He is quickly indoctrinated into the school by becoming part of an atelier led by Flay Gunnar (an older student who is known as The Defender of Justice) along with two other students, Jess (a clumsy girl who is nevertheless adept at alchemy), and Nikki (an impulsive beastgirl). They are soon joined by Pamela (the school's resident ghost), Anna (an 11-year-old master swordsman), Roxis (the son of a famous family of alchemists who is quickly forced to join the workshop by Flay), and Muppy (an alien the group discovers on an assignment). The eight of them are able to succeed at completing assignments, learn the skills of alchemy, and allow the workshop to prosper.