Rush Rush Rally Racing
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Could be interesting
Out-build the competition in the new career. Race your friends in adjudicated multiplayer events. Compete in over 500 cars on world-famous tracks with cutting-edge AI, advanced physics, tire and fuel strategy, and driver and safety ratings.
Wreckfest is a racing video game developed by Bugbear Entertainment and published by THQ Nordic. It features demolition derbies and traditional races with a strong emphasis on vehicular damage and realistic physics. The game includes various modes such as career, multiplayer, and custom events. Released in 2018, Wreckfest is notable for its detailed destruction modelling and the strategic depth required in vehicle customisation and handling.
This game will get your adrenaline pumping and pin you to your seat with its 'G' force. As you lean into the first bend you'll feel like you're really there.
In Super Street: The Game it’s all about building your own ride. Start from scratch as you build your own supercar part by part. Use over 700 authentic car parts from the biggest aftermarket brands to create your ultimate ride and unleash it on the streets.
Drive Isle is an open world driving game mainly focused on random driving and drifting, if you will.
'Taxi Racer' also known as 'Taxi: Without the Brakes' is a high paced taxi-based racing game developed by Stellar Stone LLC in 2001.
Option Tuning Car Battle Spec-R is the third in a series of PlayStation racing games sponsored by the Japanese magazine Option.
A racing game with futuristic cars, by automotive designer Anthony Jannarelly, using next-gen technologies.
Final Stretch is a Formula One racing game developed by Genki. It is the spiritual sequel to their earlier game Aguri Suzuki F-1 Super Driving (rebranded in the US as Redline: F1 Racer), and like that game Final Stretch is licensed by FOCA and supervised by Japanese F1 racer Aguri Suzuki. The game employs a Mode 7-enabled viewpoint close to the ground that has multiple vantage points that the player can switch between and, with the FOCA license, uses many of the then-current F1 teams and racers. Unlike Redline: F1 Racer, Final Stretch was never released outside of Japan.
There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up. The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.