Sakata Goro Kudan no Renju Kyoushitsu

25.06.1999

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01.01.1970

An online board game published by Berkeley Systems in which a group of players race to the top of the ziggurat, their number of steps each turn determined by the popularity of their answer to an opinion-based poll question, and the traps and bonuses set on each step of the ziggurat.

31.12.1982

Cyberchess is a 1-player chess teaching and playing tool based upon a mechanical chess playing machine. Based upon a series of four previously played games between chess grandmasters, the player must set up their own chess board and follow along with these games. Gameplay consists of multiple-choice questions, where the player tries to guess the move the grandmaster player made next. If the player gets the move correct, they are rewarded with points. If they guess incorrectly, they are docked points based upon how poor their move was in relation to the the grandmaster. The score is followed through the game, with the player ultimately being rewarded a final score based upon their chess game.

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30.12.2018

let's play tarot

01.01.1970

28.04.2000

01.01.1970

Math Fight - Multiplayer Game is one of those fun and educational games. If you need a game for two or more players, the Math Fight is a perfect choice for you!

31.12.1995

Adventures with Oslo: World of Water is the follow-up to Adventures with Oslo: Tools and Gadgets and covers information about water. In comparison to its predecessor, the game features less, but more involved sections: Winston and the Great Water Cycle Story: This is a linear novel which tells the story of Winston, the water molecule. Within the text are multiple icons which lead to supplemental scientific information, animations and videos. Oslo's Coloring Book:A drawing program which can be used for own creations or coloring included pictures. Oslo's WaterWorks BoardGame: A virtual board game. First the player chooses the aggregate phase of the playing stone which means either 0, 1 or 2 advances on the board. The second step is clicking the spinning button which gives two randomly generated numbers: one of them can be chosen and the number is added to the number of moves which are executed afterwards. Depending on the field the player lands on, special effects may take place: receiving clams or having the aggregate phase locked for the next move. The goal is to collect as many clamps before the first player reaches the end of the road. In addition there are a few short animations which can be triggered in the main menu.

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