Saltwater Shells
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Labyrinth of death - You are a brave knight who wanted to perform feats, but failure - you were caught and thrown into the labyrinth of death! Solve clever combinations of levers and buttons in this adventure game and dodge dangerous enemies to reach the exit of the eerie maze and become a hero!
The Summer King walks! The fellowship from Willows Dene has been split asunder, each a prisoner in grave, tomb or cell. Each faces their own peril, with only their wits to guide them against merciless brigands, the living dead, shadowfell, and the witches of Targoth. The Telwynium: Book Three is an early 90s style point and click, with Sierra SCI0 style graphics, but with a fancy new-fangled point 'n click interface.
The game follows Ian, a clockwork robot whose job is to repair the great clock tower in which humanity resides after a great tragedy forced them to seek shelter within its walls. After finishing up his repairs for the day, Ian heads home and meets with a mysterious robed figure.
Friend Hunt is a very short RPG Maker 2003 game. The game deals with a bunny name Cinnamon as the find themselves trying to befriend someone. Who is out to kill them.
Star Detective follows a detective who gets a missing person case from a child that wish to a shooting star for help. It's a simple game where you walk around and talk to people. The game is mostly story focus but you do get to meet some friendly faces as you help a child find their friend.
It's your first day on the job, and you have several packages to deliver, but all of the labels are smudged! Get to know the folks of Tiny Town and try to figure out who ordered what in this small and simple puzzle game.
Therefore is a point & click adventure game with a pixel-art open world, a vivid realm where time flows and weather changes, with living fauna and flora, a world that refuses to die. * Surreal characters and environments. Freedom to explore and take different paths and choices. Use "The Memento Mori" to reset the day and try again, without losing your items thanks to the use of the "Eternal Vaults". * A universe based on Plato's Theory of Forms, where reality is made from ideas (essences). * Sound and music are an essential part of the core mechanics. Lots of musical puzzles and symbolism, where poetry and riddles are a constant. * Item crafting mechanics thanks to the "Essences Forge": Extract essences from environmental elements and NPC around you and use them to create special items. * Plot and dialogues with different levels of depth and meaning.
Drova is a pixel art role-playing game inspired by classic role-playing games. We want to create a challenging and interesting world and offer a well-rounded and consistent gaming experience.
This is a short horror-adventure game about being stuck on a train. Loosely based on a story of the same name I read on the internet. This game was submitted to MiniJam 47. The whole thing was written in C.