Sigil

08.08.2024
Genre: Shooter
Created by id Software co-founder, John Romero, and released as an episode-sized mod consisting of 18 new maps, Sigil fits in between the timelines of Doom (1993) and Doom II. Baphomet, the gatekeeper of Hell, “glitched the final teleporter with his hidden sigil, whose eldritch power brings you to even darker shores of Hell. You fight through this stygian pocket of evil to confront the ultimate harbingers of Satan, then finally return to become Earth’s savior.” A remastered version made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

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Parent game

31.05.2019

The Sigil Megawad is free download created by John Romero for the original 1993 Doom. It contains nine single-player and nine deathmatch levels. The free megawad will be released in mid- May 2019 and requires players own the original 1993 registered version of Doom in order to play. The SIGIL Megawad is the spiritual successor to the fourth episode of Doom, and picks up where the original left off.

Part of collection:
Doom (last 3 games)

15.05.2025

DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells the epic cinematic origin story of the DOOM Slayer’s rage. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.

08.08.2024

Created in collaboration by id Software, Nightdive Studios, and MachineGames, Legacy of Rust is the newest episode for DOOM, and the first official episode since DOOM II to feature new demons and weapons. This 16-map Episode is broken up into two 8 map sections: The Vulcan Abyss and Counterfeit Eden.

08.08.2024

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.