Skunny: Lost in Space

31.03.1993
Genre: Shooter Arcade
Skunny: Lost in Space is a 1993 side-scrolling arcade shooter developed and published by Copysoft for MS-DOS. Player controls Skunny the Squirrel in a specialized moon buggy, navigating hostile alien terrain, jumping over craters, and blasting enemy spacecraft.

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Skunny (last 3 games)

31.01.1994

Skunny Kart plays much like Mario Kart for the SNES. The player races around the track trying to finish the race in first place. Along the way there are traps scattered around the tracks as well as some power ups. There are many sound effects used throughout Skunny Kart that have been taken from other licensed properties including: The Terminator, Bugs Bunny, and the Simpsons.

31.12.1993

Skunny: Desert Raid is a 1993 side-scrolling arcade shooter developed and published by Copysoft for MS-DOS. Controlling Skunny the squirrel in a plane, player must navigate dangerous desert terrain, dodge anti-aircraft fire, and use bombs to destroy key military installations of the evil dictator Sadman Insane.

31.12.1993

Skunny: Back to the Forest is a platform game. It is the first title in a series starring Skunny the Squirrel, functioning as a side-scrolling action game inspired by fast-paced mascot platformers of the era.

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15.08.2017

Overcome an ever-expanding threat that might have already seeped too far into the core of humanity itself.

31.12.1982

You are the Space Jockey, pilot of an attack saucer which is positioned on the left side of the screen and can move up and down. From the right side of the screen, a barrage of tanks, jet planes, prop planes and helicopters will fire upon and try to crash into your ship. Your job is to shoot or dodge them. In addition to the aforementioned enemies, houses, balloons and trees litter the screen. These three types of obstacles don't fire, but they are deadly to the touch and can be destroyed.

06.08.1982

Your home planet is decaying. In order to survive you must evacuate the Space Kids from their dying planet. During the first section the player has to navigate a kid from the bottom of the screen to the safety of the hoverivng space ship at the top of the screen. In doing so he has to dodge several obstacles like plasma or hostile skeeters. After having reached the space ship the player takes control of the ship. While other kids are hunted by skeeters in their attempt to reach the space ship the player tries to protect them in shooting at the skeeters who are pursuing the fleeing kids. Every killed skeeter amounts to 100 points - every saved kid adds another 1500 points to the score. After getting 5000 points the game proceeds to the next more difficult level.

29.05.1985

One of the defining characteristics of the Gradius series is the use of a "power meter." The power meter is powered by a power-up item, whose purpose, when collected, is to move a highlight to the next power-up on the power meter. When a power-up that the player wants becomes highlighted, he or she may activate it, also causing the highlight to reset.

31.12.1988

Hybris is a vertically scrolling sci-fi shoot 'em up for the Amiga.

11.11.2022

Akka Arrh is a previously unreleased prototype game created 1982 for the arcade. It saw it's first release in 2022 as part of the the Atari 50: The Anniversary Celebration.

16.10.2020

A small, fast-paced game inspired by SEGA’s "Fantasy Zone" series. Play through four worlds in frenetic arcade action as you help the hero, Opbot, evade aliens, enemies, and things from another dimension on their way to freedom!

12.12.2003

Warblade is a shareware computer game for Microsoft Windows and OS X, written by Norwegian developer Edgar M. Vigdal. The Windows version runs well on Linux under Wine. It is also available for retail in the App Store for iOS devices (in iPhone/iPod Touch and iPad versions). The game is a 2D space shooter in the vein of the perennial classic Galaga. It is a rewrite and modernization of a popular Amiga shareware game, Deluxe Galaga, which was written by the same author back in the mid-1990s. Where technically possible, the graphics and sounds are respectful to their Amiga origins.

08.05.1982

Moon Patrol is a side-scrolling shooter that puts players at the controls of a six-wheeled moon rover that can jump and shoot. The goal is to move through the entire course as quickly as possible while shooting enemies for additional points. Cannons are mounted on the front and top of the vehicle, and both fire simultaneously when the fire button is pressed. Rocks, mines, and pits in the course prevent you from just holding to the right for maximum speed. Rocks and mines can be shot, but pits must be jumped. Some enemies fire shots that create new pits in the course, forcing players to react quickly.

19.01.1998

Blazing Star is a scrolling shooter video game for the Neo Geo home game system. It is the sequel to the acclaimed Neo Geo shooter Pulstar, which was itself a close cousin to the R-Type franchise. A typically hefty Neo Geo ROM at 346 Mb, the game makes extensive use of pseudo-3D prerendered sprites, brief anime and CGI cutscenes (mostly during the intro sequence), and frequent Engrish voice samples and captions. While Blazing Star was superior in many respects to previous shooter games, some fans compare it unfavorably with Pulstar on the basis that Blazing Star was overly easy and there are those that prefer the simpler 2D sprite look over the prerendered sprites that came to dominate many of the more recent shoot-em-ups.

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