Slicks 'n' Slide

01.02.1993
Genre: Racing
Slicks 'n Slide is a top-down racer originally released as shareware for DOS. Full version features a track editor. You can race cars, motorbikes, UFOs and slide on oil slicks. Slicks (as it was commonly known) was a huge hit in Finland where it was made.

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Part of collection:
Micro Machines (last 3 games)

20.06.2017

Micro Machines World Series will retain the manic social game play of the classic series, but will bring a new dimension to the experience with stunning HD visuals – taking you to the much-loved household environments as they’ve never been seen before. As well as bringing to you the classic game modes like Race and Elimination, Micro Machines World Series will introduce a new style of game play to the series: Battle Mode. The all-new Battle Arenas will allow you to wreak mass destruction on a miniature scale against your friends or the AI. Meanwhile, Team Play lets you work together using your vehicles’ unique skills with modes such as ‘King of the Hill’ or ‘Capture the Flag’!

27.06.2006

Mixing miniature mayhem with maximum multiplayer racing, Micro Machines v4 features knockabout, breakneck racing in the fastest scale miniatures, complete with explosive weapon power-ups. Letting you loose with hundreds of vehicles, each with distinctive performance abilities, you'll be racing your inch-long miniature motors on the wildest tracks where everyday household objects appear immense in size and can become lethal hazards.

Could be interesting

09.04.2019

Dangerous Driving is a closed track competitive racing game featuring boost, takedowns, destruction and the biggest car crashes seen in a racing game to date.

26.01.2000

The Road Rash series continues with an all new chapter of intense motorcycle combat and racing action. In Road Rash: Jail Break it's up to you to bust the toughest rasher of all time, Spaz, out of jail! To accomplish this, you'll have to join a motorcycle gang and move up through the ranks by succeeding at a variety of challenges and winning races. You also have the option of playing on the right side of the law in Five-O mode, where you are a police officer out to bust suspects and fill your rasher quota.

01.02.2000

Elasto Mania (also known as Elma) is a physics-simulation game released in 2000. It claims to be "based on a real physical model." It explores the notion of elastic motorcycles. The goal of each level is to collect every apple (disappearing by contact) spread throughout it, and then to touch the flower (the exit object). Some people, especially the ones part of online groups such as Mopolauta, play the game trying to finish levels as fast as possible, while others, mostly quite-new-to-the-game players, simply concern themselves with the accomplishment of levels, often first requiring figuring out a way for them to be solved. Ultimately, though, experienced players are motivated by the objective of finishing levels in the least amount of time possible, trying either to settle down personal, or world, records. That contributes to setting the stage for serious competition, especially in the official game levels.

20.10.1995

Micro Machines: Turbo Tournament 96 is a sequel to Micro Machines 2: Turbo Tournament, released exclusively on the Sega Mega Drive in Europe.

31.12.1976

Top-down motorcycle racing game in which the player navigates his vehicle through heavy traffic.

11.04.2018

A retro style pseudo-3d bike racing game

30.08.2019

Crash all the cars on the road while driving to the finish line. Bump them off the road to get coins and buy more vehicles. Merge cars in your garage to unlock even more powerful ones! Will you become the most fearful and reckless driver of them all?

31.12.1985

Kikstart is a motorcycle trials racing game it allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tires.

01.02.1983

In Wheelie you ride a Zedexaki bike (a combination of the famous Kawasaki brand and the ZX in ZX Spectrum), but this is no ordinary racing game. You are trapped in Nightmare Park, and must find an escape before you can race the Ghost Rider. The park is made up of four linked levels of road, which you can move up and down at by finding a ramp headed in that direction and moving the joystick in that direction. Standard direction changes on each piece of road must also be navigated. There are many creatures to avoid or jump over - mutant kangaroos and hedgehogs for starters. Standard hazards such as ramps and school buses are dealt with by pulling a wheelie - in this case, jumping at the last possible moment while at top speed.

31.12.1990

Stunts (also known as 4D Sports Driving) is an early 3D racing video game developed by Distinctive Software, Inc.. The game places emphasis on racing on stunt tracks and features a track editor, it is clearly influenced by the earlier arcade game Hard Drivin' and has many similar elements to the game Stunt Driver which was released around the same time. In Stunts, players race a lap around the circuit, with the aim of completing the lap as quickly as possible without crashing. However, these laps often feature special track areas such as loops, jumps (including over tall buildings), slalom roads and corkscrews. The game area is restricted by a large fixed size square area defined and surrounded by a fence which the game is designed to prevent the player from leaving. Players can either race against the clock or choose between six different opponents; there is no support for real-time multiplayer. Stunts features 11 different drivable cars, with either automatic or manual transmission. Replays of races can be saved and reviewed. There are four camera views available during replay and actual driving, and the dashboard is an optional overlay on all views. It is also possible to continue the race from any point in the replay, however the time for that race will not be recorded. Another major feature of the game is the built-in track and terrain editor which allows the user to design arbitrary new tracks or modifications of existing tracks.[2] The cars can drive on paved roads, gravel roads, icy/snow roads, and grass if driving off the track — which all offer different levels of grip. The game has a relatively advanced pseudo-physics engine for its time which can simulate oversteer and understeer, grip is also proportional to the banking of a curve. The game features a 3D engine with flat shading and no textures, it uses polygonal graphics for most objects, including trees and road signs, there are few sprites. The resolution is 320×200 with 256 colors. There is an option to select high and low detail. The game is written for DOS and executes in real mode.[3] Stunts includes a form of copy protection. Each time after running the program, players must complete a specific phrase found in the game manual before being allowed to race. If the player fails to complete the phrase three times, the next race will still load. However, approximately four seconds into the race, the player is informed that he or she did not deactivate the car's security system, the car crashes, and the player is returned to the main menu.