Sly 3: Honor Among Thieves

10.12.2024
A port of Sly 3: Honor Among Thieves, enhanced with up-rendering, rewind, quick save, and custom video filters.
Set a year after the events of Band of Thieves, Sly Cooper, Bentley, Murray, and other unidentified characters attempt to open the Cooper Vault on Kaine Island. Unfortunately, they are intercepted by Dr. M, the owner of the island. Murray and Bentley escape, but a monster grabs Sly. During this scene, Sly's life flashes before his eyes, and the game flashes back. Sly learned that the Cooper Vault was hidden on Kaine Island from one of his father's colleagues, Jim McSweeney. The vault contains the accumulated wealth of the Cooper Clan built up over the centuries. Sly went to find the vault, only to discover that M had built a fortress on the island in an attempt to get at the wealth hidden in the vault. Sly needed additional experts in order to get past Dr. M's extensive security; he needed the Cooper Gang back in action. First, Sly and Bentley seek Murray, who had left the team due to guilt for causing Bentley's leg injury, which would end up paralyzing him. They learn about a mob boss, Octavio, who operates in Venice, Italy, where Murray was. Sly finds Dimitri in a cell at the local police station. He agrees to find Murray if Sly helps him escape. Sly finds Murray, while evading Carmelita Fox, who had become more hateful towards crimes since their last encounter. Murray had become a trainee for a peace-loving figure known as the Guru in order to become more peaceful. Murray refuses to rejoin Sly and Bentley until the canals are clean, the task the Guru gave to him. Sly and Bentley take down Octavio, who had been polluting the canals with tar as part of a scheme to threaten the city into liking opera again. After putting together some plans, they destroy Octavio's comeback recital, but Octavio injures Bentley, making Murray so mad that he quits his training and battles Octavio and defeats him. Octavio is arrested, and Murray rejoins the team.

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26.09.2005

Sly 3: Honor Among Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2005. The game follows Sly Cooper and his crew as they recruit new allies to help unlock the Cooper Vault while facing off against Dr. M, a former member of Sly’s family lineage. It introduces new playable characters, expanded mini-games, and a 3D mode with optional glasses.

Part of collection:
Sly Cooper (last 3 games)

11.06.2024

A port of Sly Cooper and the Thievius Raccoonus, enhanced with up-rendering, rewind, quick save and custom video filters.

05.02.2013

Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.

05.02.2013

Bentley's Hackpack is a standalone minigame compilation developed by Sanzaru Games and published by Sony Computer Entertainment. Released on February 5, 2013, for PlayStation 3 and PlayStation Vita, it coincided with the launch of Sly Cooper: Thieves in Time. In Bentley's Hackpack, players assume the role of Bentley, the tech-savvy turtle from the Sly Cooper series, accessing three arcade machines—System Cracker, Alter Ego, and Spark Runner—each offering 20 levels with five challenges per level, totaling 300 challenges. Completing these challenges awards tokens, which can be used to unlock 65 prizes in Dimitri's Prize Gallery, reminiscent of the treasure collection feature in Thieves in Time.

Part of franchise:
Sly Cooper (last 3 games)

11.06.2024

A port of Sly Cooper and the Thievius Raccoonus, enhanced with up-rendering, rewind, quick save and custom video filters.

05.02.2013

Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.

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The game offers both single-player and two-player cooperative multiplayer modes as players progress through a series of levels. Featuring six playable characters—Ratchet, Clank, Jak, Daxter, Sly Cooper, and Bentley—the game comprises a total of 50 levels categorized into five "archetypes", five weapon classes, and four environments. These environments include Paris from Sly Cooper & Bentley, Metropolis City on Kerwan from Ratchet & Clank, Haven City from Jak and Daxter, and Planet X, an original game-created environment. Players have the flexibility to choose their character for each level, with each character offering a distinct gameplay style and potential advantages on specific levels. In cooperative play, the second player assumes the role of the first player's sidekick character. For instance, if the first player selects Jak, the second player automatically becomes Daxter. The five weapon classes—Disc, Whip, Bowling, Projectile, and Melee—each bring a unique gameplay element. The Disc is thrown akin to a frisbee, with players controlling its navigation remotely using the Move controller to achieve objectives like hitting moving targets. The Whip is operated via the Move controller with 1-to-1 movement. Bowling functions similarly to the Disc, where players throw a bowling ball and guide it using the Move controller. Projectiles involve various guns and weapons, such as grenade launchers. Melee utilizes each character's distinctive weapons—Sly's cane, Ratchet's wrench, or Jak's gunstaff—to engage enemies in a manner reminiscent of their original games.

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