Sly Cooper and the Thievius Raccoonus
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Part of collection:
Sly Cooper
(last 3 games)
A port of Sly Cooper and the Thievius Raccoonus, enhanced with up-rendering, rewind, quick save and custom video filters.
Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.
Bentley's Hackpack is a standalone minigame compilation developed by Sanzaru Games and published by Sony Computer Entertainment. Released on February 5, 2013, for PlayStation 3 and PlayStation Vita, it coincided with the launch of Sly Cooper: Thieves in Time. In Bentley's Hackpack, players assume the role of Bentley, the tech-savvy turtle from the Sly Cooper series, accessing three arcade machines—System Cracker, Alter Ego, and Spark Runner—each offering 20 levels with five challenges per level, totaling 300 challenges. Completing these challenges awards tokens, which can be used to unlock 65 prizes in Dimitri's Prize Gallery, reminiscent of the treasure collection feature in Thieves in Time.
Part of franchise:
Sly Cooper
(last 3 games)
A port of Sly Cooper and the Thievius Raccoonus, enhanced with up-rendering, rewind, quick save and custom video filters.
Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.
The game offers both single-player and two-player cooperative multiplayer modes as players progress through a series of levels. Featuring six playable characters—Ratchet, Clank, Jak, Daxter, Sly Cooper, and Bentley—the game comprises a total of 50 levels categorized into five "archetypes", five weapon classes, and four environments. These environments include Paris from Sly Cooper & Bentley, Metropolis City on Kerwan from Ratchet & Clank, Haven City from Jak and Daxter, and Planet X, an original game-created environment. Players have the flexibility to choose their character for each level, with each character offering a distinct gameplay style and potential advantages on specific levels. In cooperative play, the second player assumes the role of the first player's sidekick character. For instance, if the first player selects Jak, the second player automatically becomes Daxter. The five weapon classes—Disc, Whip, Bowling, Projectile, and Melee—each bring a unique gameplay element. The Disc is thrown akin to a frisbee, with players controlling its navigation remotely using the Move controller to achieve objectives like hitting moving targets. The Whip is operated via the Move controller with 1-to-1 movement. Bowling functions similarly to the Disc, where players throw a bowling ball and guide it using the Move controller. Projectiles involve various guns and weapons, such as grenade launchers. Melee utilizes each character's distinctive weapons—Sly's cane, Ratchet's wrench, or Jak's gunstaff—to engage enemies in a manner reminiscent of their original games.
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Sly 2: Band of Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2004. Players control Sly Cooper and his gang as they attempt to dismantle the Klaww Gang and recover the scattered parts of Clockwerk. The game expands on its predecessor with open-ended mission structures, multiple playable characters, and improved stealth mechanics. The story takes place two years after Sly Cooper and the Thievius Raccoonus. In the first game, Sly was becoming a professional thief, but in Band of Thieves, he is a professional thief, so he retains all of the moves from the first game. He also earns new moves and gains different items to assist him in his dark craft. Players might start a level as Sly, and then after completing a particular task, players switch to Bentley, and Murray, respectively.
Sly 3: Honor Among Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2005. The game follows Sly Cooper and his crew as they recruit new allies to help unlock the Cooper Vault while facing off against Dr. M, a former member of Sly’s family lineage. It introduces new playable characters, expanded mini-games, and a 3D mode with optional glasses.
Ratchet & Clank is a 3D platform-adventure game featuring the protagonists Ratchet, a furry alien creature, and Clank, a small robot. The two travel across the galaxy in search of Captain Qwark and ultimately become involved in an effort to prevent a threat to the galaxy. The game follows conventions established by earlier 3D platform games such as Rayman, Sonic, and Mario while introducing its own mechanics and structure. Its levels consist of large environments with detailed buildings and distant areas that can often be reached and explored. The game also includes several gameplay sequences outside its standard platforming, including space combat and first-person turret sections resembling Missile Command. The game contains more than twenty levels, each set on a different planet, along with numerous real-time cutscenes that develop the story. Progression is partly non-linear, requiring the player to revisit previous planets to complete objectives and offering multiple routes through portions of the game. Ratchet can also acquire or purchase a range of weapons, gadgets, and accessories, each providing different functions in combat, exploration, or puzzle-solving.
Jak 3 is a platform game developed by Naughty Dog for Sony's PlayStation 2 console. The game is the sequel to Jak II, and third in the series. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of the previous games. As in the other games in the series, the player takes on the dual role of recurring protagonists Jak and Daxter.
Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "ottsel", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.
Jak II is an open-world platform, third-person shooter, and an action-adventure video game. It is the second game of the Jak and Daxter series and a sequel to Jak and Daxter: The Precursor Legacy.
Daxter is a platformer developed by Ready at Dawn and published by Sony Computer Entertainment. Released in 2006 for the PlayStation Portable (PSP), it serves as a midquel set between Jak II and Jak 3 from the Jak and Daxter series. The game follows Daxter, a comical ottsel, as he works as a pest exterminator in Haven City while searching for his captured friend, Jak. Gameplay focuses on platforming, combat, and gadget-based puzzles, with Daxter using unique tools like a bug swatter and spray gun to defeat enemies. It features detailed environments, engaging minigames, and the series' signature humor.
Crash Bandicoot is the first installment in the Crash Bandicoot series that established Naughty Dog's reputation in the video game industry. Its premises chronicle the creation of the titular Crash, a bandicoot who has been uplifted by the mad scientist Doctor Neo Cortex. The goal of Crash Bandicoot is to traverse several levels in sequence in order to progress. The game is played from a third-person perspective in which the camera trails behind Crash, though some levels showcase forward-scrolling and side-scrolling perspectives. Crash is able to defeat enemies by either jumping on them or using a spinning attack that launches them.
A 3D platform video game and the third installment in the Ratchet & Clank series. The gameplay is similar to previous games in the series but introduces new features such as a new control system and more levels in the upgrade system for weapons. It follows Ratchet and Clank's adventure through a fictional universe to defeat a robotic villain, Dr. Nefarious, who intends to destroy all organic life. Characters such as Dr. Nefarious and Sasha, a Cazar starship captain who helps Ratchet throughout the game, are introduced, and a number of characters return from the original Ratchet & Clank.
Ratchet & Clank: Size Matters (known as Ratchet & Clank 5 in Japan) is a 2007 platformer video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation Portable and PlayStation 2. The game is the first Ratchet & Clank title on the PSP handheld. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.