Snake Byte

31.12.1982
Genre: Arcade
You are a hungry snake and set out to eat apples which appear on the screen. After each devoured apple your snake grows longer. Having eaten ten apples a door to the next level appears. The difficulty of the game lies within the fact that you are not to touch any obstacles within the levels or any part of your ever growing body.

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07.12.1990

Bomberman is a 1990 action maze video game developed by Hudson Soft for the TurboGrafx-16. Belonging to the Bomberman franchise, it is a greatly expanded re-imagining of the first game in the series. In Europe, the game was released for the MS-DOS, Amiga and Atari ST, retitled as Dyna Blaster due to the European mainstream media associating the original title with terrorist bombings. A Commodore 64 version was advertised as well but never released.

04.03.1974

Qwak! is a duck hunting light gun shooter arcade video game developed by Atari and released in 1974. In the game, ducks fly one at a time across the screen, and the player shoots at them using a light gun attached to the game cabinet. The player gets three shots per duck; ducks change direction away from missed shots and fall to the bottom of the screen when hit. A screen overlay adds images of reeds and a tree branch, and an image of a duck is added to a row at the top of the screen whenever a duck is hit. Games continue until a time limit, set by the machine operator, is reached. Qwak! is most likely the inspiration for the 1984 Nintendo Entertainment System light gun game Duck Hunt.

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31.12.1985

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31.12.1987

An upgraded version of the Arcade and mobile phone game Snake developed by Dual, published by Sony for the MSX 2 and later published again by Taito for the Famicom Disk System and PC-88. Replicart takes the basic Snake formula and transforms it, similarly to how other simple Arcade games (like Breakout to Arkanoid) were receiving contemporary make-overs for home console versions that expanded the basic concept and added plenty of extra features. In Replicart, as in Snake, the goal is to move a robotic snake in the four cardinal directions around a single screen level and collect items that will increase the snake's size. Once the snake is long enough the exit will appear and the player will be able to progress to the next level. Each level has a different smattering of obstacles that the player must avoid, which also includes any other part of the snake itself. Though originally released on the MSX 2 home computer by Sony, it was later ported by Taito to the PC-88 and Famicom Disk System. The FDS version saw the biggest differences from the original, as every ten stages includes a boss that the player's snake must chase around and shoot down before they are able to proceed. It also reduces the number of levels from 300 (in the MSX and PC-88 versions) to 100.

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Rune Evolution is a web-based arena style game, comprised of 10+ game modes rotating every 5 minutes. You collect sprites to evolve your character to be able to beat other players, while trying to collect rewards scattered on the map. Each game mode puts a spin on the game play. Although it's easy to get started, the battle for glory is more difficult. It currently has 5+ servers covering the world.

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Beat up your boss with this game! We know how stupid and mean they can be. Stand up for yourself, give them what they deserve. Bazooka right in the face! You can punch, burn, stab, slap, egg them and much more!!