SOCOM: US Navy SEALs

27.08.2002
Critic 60/100
Users 97/100
The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.

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Part of collection:
SOCOM (last 3 games)

19.04.2011

Lead a five-person squad on a mission to neutralize those responsible for the elimination of a NATO Special Forces team in this continuation of Sony's squad-based shooter series. Fourteen single-player missions are part of a six-day battle in Southeast Asia, with an enemy AI designed to follow authentic squad tactics in response to your decisions on the battlefield. Issue orders to your fellow soldiers with a context-based command system, while calling for the support of UAV surveillance drones and aerial strikes when needed. Utilize cover to protect your squad from attacks as you attempt to take out the enemy's defensive positions with explosive devices and heavy munitions. As you progress, you'll be able to expand your offensive arsenal by collecting the weapons from fallen foes. In addition to the single-player campaign, SOCOM 4 also includes competitive and cooperative multiplayer modes. Both the PlayStation Move and traditional Dual Shock controllers are supported as well.

16.02.2010

Alexander Gozorov is a man that does not want to be found, an ex-KGB agent with ties to the Russian mafia, he has killed everyone we have sent to find him. Gozorov is believed to have information on a major imminent attack against western interests. Time is running out and your 4-man team of U.S Navy SEALs is sent in to track him down. Created with the support of the U.S. Naval Special Warfare Command, SOCOM U.S. Navy SEALs: Fireteam Bravo 3 continues to build on the legacy of the critically-acclaimed and hugely popular Fireteam Bravo series.The game has players lead a 4-man fireteam of U.S. Navy SEALs in an action-packed military hunt for weapons of mass destruction and an ex-KGB agent. Not only as the SEAL Commander will you be supported by 3 AI teammates executing the very latest SOCOM team-based tactical, stealth and action maneuvers, but you can easily bring your friends online by playing in a new 4-player co-op mode throughout the single player campaign.

14.10.2008

SOCOM: Confrontation focuses on online play and the global community and clans that support it. With support for Tournaments, Clan Ladders, Leader Boards, this latest title in the multi-million unit selling franchise is exactly what SOCOM fans have been clamoring for. Additionally, players will be able to modify their appearance through facial and physical customization. A global-scale experience, SOCOM Confrontation gives players the opportunity to battle against the best and brightest from the U.S., Europe and Asia. SOCOM Confrontation deploys with five new North African themed maps, including a 32-player version of "Crossroads." Additional themed packs for SOCOM Confrontation will be made available for download via the Playstation Store.

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04.08.2002

Playing as Rainbow Six team member Ding Chavez, players travel to Norway to eliminate a terrorist group planning to destabilize Eastern Europe with illegally smuggled US weapons. In keeping with the "Lone Wolf" mode of Rainbow Six assignments, missions are conducted without the help or hindrance of teammates. Planning phases include briefing, intelligence, kit select, and map screens, while actual gameplay takes place from a first-person perspective. Weapons can be set to fully automatic (continuous), burst (three shots), or semi-automatic (one shot). Crosshair and auto-locking features provide concise control when aiming, though grenades can be used in situations requiring less precise targeting. The mission objectives, a health meter, mini-map, the currently selected weapon, and ammo status are displayed on-screen at all times. Other features in Tom Clancy's Rainbow Six: Lone Wolf include a choice of insertion points for each mission (with different advantages), night vision goggles, and an option to save after successfully completing each mission.

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John Wick Hex is the first John Wick PC/console game inspired by Lionsgate’s hit action franchise. From acclaimed Game Director, Mike Bithell (Volume, Thomas Was Alone, Subsurface Circular), John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like the professional hitman. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.

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