Sonic Chaos

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What if Sonic Triple Trouble had been originally released on the Sega Genesis / MegaDrive, after Sonic 3 & Knuckles?

Sonic 2 HD is an unofficial overhaul of SEGA’s franchise classic for the modern world. It is made for fans, by fans, with no financial gain whatsoever. From the very beginning of the project, Sonic 2 HD has focused on maintaining the feel that has made Sonic the Hedgehog 2 a classic while using new tools to reimagine the original as it could have been were it made today. The game’s art direction reflects this, but Sonic 2 HD has also given equal attention to unseen essential elements in the physics and audio. The result of this is an unprecedented re-interpretation in high definition graphics, music and gameplay of Sonic 2, which continues to set quality standards to this day. 2D artwork is the foundation of Sonic’s retro roots. With this in mind, the goal was to produce a similar shading style to the Japanese original concept artwork and set it in motion with hand-drawn animations. Now, 25 years after Sonic 2’s release, Sonic 2 HD can faithfully represent the original’s cast of characters and environments in a world where technology no longer imposes artistic limitations.

A fanmade remake of Sonic the Hedgehog 1 for Sega Master System, featuring new characters and habilities, new zones and levels, a time attack mode, a local wi-fi/lan multiplayer mode, a boss rush, Super transformations, internal memory card saving, 5 different endings, Big Rings to get the 7 chaos emeralds, a pause menu, a debug mode and cheats, new color palettes, gamepad support, 30 and 60 fps support, 4:3, widescreen and ultrawide.

A fanmade remake of Sonic the Hedgehog 2 for Sega Master System, featuring new characters and habilities, new zones and levels, a time attack mode, 3 red star rings per stage, a local wi-fi/lan multiplayer mode, a boss rush, Super transformations, internal memory card saving, 5 different endings, Big Rings to get the 7 chaos emeralds, a pause menu, a debug mode and cheats, new color palettes, gamepad support, 30 and 60 fps support, 4:3, widescreen and ultrawide.

The world is a chaotic, terrifying place, rife with all manner of monsters, warlords and hostile architecture. Even for the mighty Pachacamac clan, just the act of survival is a day to day struggle, and everybody seems to know that they can't keep it up forever. In pursuit of a safe home, a lone shaman named Ichima happens apon the Special Stage - and with it, a means of realizing their dreams of safety and peace...

A Sonic game introducing fast paced combat with limited open world areas involving story progress scenarios and side missions.

A 2D Sonic the Hedgehog fangame made with Clickteam Fusion

Sonic Outbound is a Sonic fan-game set one year after Sonic Mania's bad ending where Robotnik had the Phantom Ruby and Chaos Emeralds in possession. After the final battle in the core of the Titanic Monarch, Robotnik was stuck in Little Planet and started collecting the Time Stones and preparing his greatest plan yet.

Sonic: After the Sequel - Omega is fan-made enhanced version of Sonic: After the Sequel.

When Eggman opens a portal to Scuttle Town from Mobius, Sonic must chase him and stop him from taking over Shantae's world. With both worlds merged, Sonic and Shantae must find the Chaos Emeralds and stop Eggman and Risky from taking over the dimensions.